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Overwatch9 years ago

February 18 Patch notes: Turret heroes tweaked, faster Ultimates for D.Va and more

Blizzard just released a new patch to the Beta servers, most notable changes: Bastion and Torbjörn should now feel less aggravating to play against.?

The period between the last patch and this patch was, for most players, all about not knowing how to play against Bastions and Torbjörns. For most players, because competitive Overwatch players and higher skilled amateurs knew how to play around them. Enough reason for Blizzard however, to tweak their numbers as well as those of some other heroes.

HERO BALANCE CHANGES:

Bastion

  • Configuration: Recon
    • Maximum weapon spread decreased by 25%
  • Configuration: Sentry
    • No longer gains any armor bonus
    • All changes to bullet damage made in our February 9 beta patch have been reverted


Developer comments: We’ve given Configuration: Recon a bit of a boost to allow Bastion to “run-and-gun” more efficiently when needed. We’ve also made a significant change to Bastion’s survivability when in Configuration: Sentry; by removing the 300 additional armor, Bastion is now more vulnerable to attack, but loses none of its offensive power. We’re very eager to see how both of these updates play out in the beta. 

D.Va

  • D.Va’s mech is no longer move- or aim-locked after being called down
  • Self-Destruct
    • Ultimate charge now generates passively even when D.Va is dead or her mech is destroyed
  • Call Mech
    • Ultimate cost decreased by 20%


Developer comments: The changes we made to how heroes gain Ultimate charge in the February 9 beta patch had some unintended side effects for D.Va, making it much harder for her to generate Ultimate than before. These changes should help correct this pain point, as well as provide a nice quality-of-life change to the process of summoning her mech. 

Mei

  • Endothermic Blaster
    • Alternate Fire
      • Ammo cost decreased from 50 to 40


Developer comments: The goal of this small change is make it so that using Mei’s alternate fire doesn’t feel like it’s compromising her primary fire. 

Mercy

  • Guardian Angel
    • Can no longer target the souls of dead allies


Developer comments: The change we made to Guardian Angel in the February 9 beta patch (allowing the ability to target the souls of dead allies) was intended to help Mercy get to where her Resurrect may be the most needed. In practice, this change caused problems. We saw a lot of feedback from players noting that they’d accidentally target a dead ally when they meant to target a living ally, or that they’d target a dead ally thinking it was a living ally initially. As a result, we’ve reverted the original change. 

Torbjörn

  • Turret bullet damage decreased from 16 to 14
  • Turret repair amount decreased from 100 to 50 health per swing
  • Rivet Gun
    • Maximum ammo decreased from 20 to 18
  • Alternate Fire
    • Cost decreased from 5 to 3


Developer comments: Torbjörn’s turrets currently feel a little too powerful, so (to start) we’re taking away some of their power as well as removing Torbjörn’s ability to out-repair reasonable incoming damage. Torbjörn’s Rivet gun is also getting a small boost to allow for more liberal use of his Alternate Fire when needed.

The complete patch notes, including several bug fixes, can be found here

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