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12 years ago

Fly pays ZOTAC a winning visit

It’s been a long time since we saw an orc in the ZOTAC final, but Fly made up for lost time.

Fly started out on Turtle Rock with a Farseer and TC while Hawk went for standard heroes and casters. The game was pretty straight forward, as the orc heroes managed to get to powerful enough that their chain/wave combo wrecked the low-hp human army.

Echo Isles was even simpler. Hawk’s tier two harassment backfired in the worst possible way. His Archmage got low, but with Fly’s Blademaster harassing his base there was a sense of inevitability as Hawk was forced to burn his town portal, but still died to the winwalking monster. The human player saw no way back from there and quickly conceded.

Hawk had to rally, and he did so on Ancient Isle. Both players’ armies were similar to game one, but this time Hawk had more breakers to protect him from the AoE damage of Fly’s FS/TC combination. The game revolved around one fight near Fly’s natural expansion, which Hawk won. From there, he was able to push his advantage until Fly was forced back to his base and an eventual “gg.”

Now that he’d stopped the sweep, Hawk looked to build some momentum on Secret Valley. Again, his tier two harass didn’t go too well, as he traded two burrow kills for a Beast Master and a town portal. Bizarrely, he opted to go for a tower rush straight afterwards, which Fly defended fairly comfortably. Overall, the whole series looked fairly comfortable for Fly except for the one blip on map three. The games were not hugely entertaining, but at least allowed Fly to showcase his talent.

Replays: Game one, Game two, Game three, Game four.