Image: Rocksteady Studios
Players are criticising Suicide Squad: Kill the Justice League’s first season of content for its lack of story content and grindy missions.
Suicide Squad: Kill the Justice League has released its first post-launch season of content, but players aren’t happy with it at all. The game’s first season revolves around the Joker, making him a new playable character in the Suicide Squad and redecorating parts of Metropolis for his arrival.
Players were likely hoping that Season 1 would finally give them a reason to stick with the game long-term, but this season is instead being criticised for its repetitive missions, lack of story content and generally poor live-service updates.
Suicide Squad: Kill the Justice League Season 1 is a flop
Season 1 of Suicide Squad: Kill the Justice League introduces multiversal shenanigans to the game, with the Joker being taken from his home reality and dumped into the Squad’s Braniac-invaded Metropolis. The Suicide Squad then recruits him to continue killing alternate versions of Braniac, which forms the basic premise of all its upcoming live-service seasons, each one introducing a new playable character and a Braniac boss fight.
Rocksteady’s live-service plans for the game have proven to be woefully insufficient, however, as players are reporting that the game simply forces them to grind through the same missions with no new mission or enemy types to take on whatsoever. It does this by resetting every players’ rank levels to 0, and forcing them to level all the way back up to 35 just to get the Joker.
Rocksteady has also been kind enough to sell the Joker in its in-game shop for 1000 Luthor Coins (around $10), saving you a few hours of repetitive gameplay should you be willing to fork up the money. If you’re looking forward to new story content, however, you’re out of luck. Season 1 begins with an animatic cutscene introducing Joker to the Suicide Squad, but otherwise has little story content to offer players. There’s also a new Braniac boss fight, but it hardly counts, seeing as it reuses the base campaign’s Green Lantern boss.
Metropolis has also changed to reflect the Joker’s arrival and there are more activities on the map for players to pursue, but they are mostly recycled from the base campaign. Players who have already been grinding through the game’s lacklustre endgame will feel the brunt of how repetitive this season’s content is, as it offers very little new things to do.
In games like Diablo 4 and even Overwatch 2, new seasons give players tangible pieces of content to chew on for the next few months. Whether it’s a new boss fight, gear type, map or playable hero, it’s usually enough to keep everyone satisfied and busy until the next season arrives. Suicide Squad’s first season looks to be one of the most barebones content updates we’ve seen in a live-service game yet, which is hardly going to be enough to entice players back.
On Steam, the game did see a small bump in player count the day of Season 1’s release, going from around 330 players to 3000. Today, things have levelled off at around 1,100 concurrent players - though it obviously has more active players on other platforms like the PlayStation 5 and Xbox Series X|S. More content is coming in Season 1, like new DC Comics villain-inspired weapons and another Braniac boss fight based on Superman, but time will tell if those 1000-odd players stick around for it.