Version 1.3 of Overwatch is now live, including Eichenwalde and Competitive Play Season 2!
After a few weeks of PTR updates, we finally got another update to the live game (currently only on PC & XB1, with PS4 following soon). And this update will prove to be meta defining for all sides of play. Competitive Play started Season 2 finally, a number of heroes got significant changes, we got a new map (Eichenwalde) and more changes to boot.
We have listed some of the most significant changes below, for the full patch notes visit the Overwatch Forums.
Competitive Play
- Skill rating is now measured on a 1-5000 scale instead of the former 1-100 scale
- Skill Rating Tiers
- Players will now be assigned to a tier, depending on their skill rating
- Bronze - 1-1499
- Silver - 1500-1999
- Gold - 2000-2499
- Platinum - 2500-2999
- Diamond - 3000-3499
- Master - 3500-3999
- Grandmaster - 4000-5000
- Players will now be assigned to a tier, depending on their skill rating
- Map Changes
- The time bank system has been added to Dorado, Hollywood, King's Row, Numbani, Route 66, and Watchpoint: Gibraltar
- Instead of going into Sudden Death, tied competitive matches will now result in a draw
- Players must now win at least 50 competitive matches to be eligible for a spot in the top 500
Hero Changes
Genji
- Double jump no longer resets when wall climbing
- Dragonblade
- Duration of Genji's ultimate has been reduced from 8 seconds to 6 seconds
Lúcio
- Amp It Up
- The boosting of movement speed has been decreased by 30% (from a 100% increase to a 70% increase)
Mei
- Blizzard
- Projectile now pierces barriers
- Radius has been increased from 8 meters to 10 meters
Roadhog
- Chain Hook
- If the hooked target isn't in Roadhog's line of sight when retracting the hook, they will be moved back to the position where they were originally hooked
- If the hooked target isn't in Roadhog's line of sight when retracting the hook, they will be moved back to the position where they were originally hooked
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