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15 years ago

SC2 Campaign Interviews

Starcraft 2 Lead Producer, Chris Sigaty, and Dustin Browder, Lead Designer, talk about campaign mode in Starcraft 2 in two video interviews.

IGN sits down with Chris Sigaty for an interview regarding the mechanics and aspects relating to the Starcraft 2 campaign. In it, Sigaty states that "Starcraft 2 missions are all about player choice" and goes on to describe a very flexible and dynamic campaign, where players can choose "how much or how little of the game the player wants to experience." This lets people who aren't extremely interested in the storyline of Starcraft 2 enjoy the campaigns without being dragged down by details they might not care much about, and also gives people who are interested in the lore of Starcraft 2 a chance to experience every detail that Starcraft 2 has to offer.

Check out the entire interview, done by IGN:



Also Gametrailers managed to hit up Dustin Browder for a bit of his time in which he shares his thoughts on the direction of the campaign, and what they are trying to achieve.

When you sit down to play a Starcraft 2 mission you don't really know what your going to get, and it's really going to force you to think creatively and try some new tactics - Dustin Browder

Check it out:




Links
Starcraft Incgamers - Source
Gametrailers - Source