Patch 12.2 introduces a new champion alongside various balance changes.
While patch 12.1 introduced the new competitive season for League of Legends alongside some balance updates, patch 12.2 will be bringing Zeri to the battlefield with plenty of changes as well. This includes item, dragon, and rune adjustments along with the Lunar Revel event, which starts this week in conjunction with the Lunar New Year.
A total of 16 champions are part of the updates list with half of them receiving buffs. The other five got nerfed with three more getting adjusted too. There are also new Porcelain, Firecracker, and Prestige skins for various champions, which will be available come January 26.
Champions
New champion - Zeri, the Spark of Zaun
Passive - Living Battery
Zeri gains Move Speed whenever she receives a shield. When she damages an enemy shield she absorbs its energy, shielding herself.
Q - Burst Fire
Passive: Zeri's basic attack deals magic damage, scales with AP, and is treated as an ability. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged, her next basic attack will slow and deal bonus damage.
Active: Burst Fire shoots a burst of 7 rounds that deal physical damage to the first enemy hit. Burst Fire scales with AD and is treated like an attack, with the first round applying on-hit effects. Its cooldown matches Zeri’s basic attack timer.
W - Ultrashock Laser
Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it fires a long range laser from the point of impact.
E - Spark Surge
Zeri dashes a short distance and energizes her next 3 casts of Burst Fire, causing them to pierce through enemies. She will vault over or grind along any terrain she dashes into, depending on the angle. Hitting a champion with an attack or ability reduces Spark Surge’s cooldown.
R - Lightning Crash
Zeri discharges a nova of electricity, damaging nearby enemies, and overcharges herself for a moderate duration. While overcharged, Zeri gains increased damage, Attack Speed, and Move Speed. Attacking enemy champions refreshes the overcharge duration and adds another stack of Move Speed. While overcharged, Burst Fire's damage concentrates into a faster triple shot that chains lightning between enemies.
Buffs
Nocturne
- Health growth:
85⇒ 95
Samira
- Inferno Trigger (R) - Physical Damager per Shot:
0/10/20 (+50% AD)⇒ 5/15/25 (+50% AD) - Inferno Trigger (R) - Total Damager per Target:
0/100/200(+500% AD) ⇒ 50/150/250 (+500% AD)
Senna
- Piercing Darkness (Q) - Now slows all enemies struck by 20% (+6% per 100 AP) (+10% per 100 bonus AD) for 2 seconds
Tristana
- Base Health:
559⇒ 600 - Base Health Regeneration:
3.75⇒ 4
Veigar
- Baleful Strike (Q) - Cooldown:
7/6.5/6/5.5/5 seconds⇒ 6/5.5/5/4.5/4 seconds - Stacks granted upon killing large monsters and minions
2⇒ 3
Volibear
- Attack damage growth:
3⇒ 3.5
Yasuo
- Steel Tempest (Q) - Damage:
20/45/70/95/120 (+100% AD)⇒ 20/45/70/95/120 (+105% AD)
Yone
- Mortal Steel (Q) - Damage:
20/40/60/80/100 (+100% AD)⇒ 20/40/60/80/100 (+105% AD)
Nerfs
Lulu
- Whimsy (W) - Cooldown:
16/15/14/13/12 seconds⇒ 17/16/15/14/13 seconds
Shen
- Twilight Assault (Q) - Increased bonus damage:
10-40 (+6 every 3 levels) (+5/5.5/6/6.5/7% (+2% per 100 AP) of target's max health)⇒ 10-40 (+6 every 3 levels) (+4/4.5/5/5.5/6% (+2% per 100 AP) of target's max health)
Talon
- Rake (W) - Damage against monsters:
130%⇒ 105%
Qiyana
- Base health regeneration:
7.5⇒ 6
Zed
- Death Mark (R) - Damage:
100% AD (+25/40/55% of damage dealt against marked target)⇒ 65% AD (+25/40/55% of damage dealt against marked target)
Adjusted
Janna
- Move Speed:
315⇒ 330 - Base AD:
46-71.5⇒ 52-103 - AD Growth:
1.5⇒ 3 - Basic Attack Range:
550⇒ 500
Rengar
- Thrill of the Hunt (R) - Hide and Leap Innate: Rengar can leap to enemies with his next basic attack when he is in camouflage
Tahm Kench
- Tongue lash (Q) - Enemy slow:
40%⇒ 50% - Thick Skin (E) - Amount of damage stored into grey health:
45/50/55/60/65%⇒ 15/25/35/45/55%, increased to 45/50/55/60/65% if there are 2 or more visible enemy champions nearby (dead or alive) - Thick Skin (E) - Amount of healing restored from grey health:
30% - 100% (levels 1 - 18)⇒ 45-100% (levels 1-18) - Devour (R) - Ally shield upon Devour:
400/500/600 (+100% AP)⇒ 500/700/900 (+150% AP - Devour (R) - Move speed upon devouring ally:
slows Tahm Kench by 30/20/10% while ally is swallowed⇒ Grants Tahm Kench 40% move speed for 3 seconds (regardless of swallow duration)
Items
Lich Bane
- Build Path: Blasting Wand + Aether Wisp + Sheen + 600g ⇒ Fiendish Codex + Aether Wisp + Sheen + 550g (total cost unchanged)
- Ability Haste: 0 ⇒ 15
- Spellblade Damage: 150% base AD (+40% AP) ⇒ 75% base AD (+50% AP)
- Spellblade cooldown: 2.5 seconds ⇒ 1.5 seconds
Rylai’s Crystal Scepter
- Combine Cost:
815gold ⇒ 415 gold (total cost equally reduced) - Ability Power:
90⇒ 75 - Health:
350⇒ 400
Turbo Chemtank
Refuel (Passive) Damage Stacks: Gain 5 stacks per instance of any damage dealt ⇒ per instance of damage dealt against monsters and champions only
Refuel (Passive) Movement Stacks: Gain 1 stack for every 15 units travelled, (uncapped) ⇒ capped at up to 10 stacks per movement command
Jungle
Chemtech Drake
Chemtech Dragon Soul
- Zombie Health:
80% base health + 50% bonus health⇒ 70% base health + 40% bonus health - Zombie Duration (without other health impacting factors):
4 seconds⇒ 3 seconds
Chemtech Rift
- Offensive Action Camouflage Timer: 1.5 seconds* ⇒ 2.5 seconds
- Bonus Damage vs Enemies with more current health up to
10%⇒ Up to 12%
Hextech Drake
Hextech Dragon Soul
- Chain Ligtning True Damage:
25-75 (based on attacker's level, 1-18)⇒ 25-50 (based on attacker's level, 1-18)
Runes
Lethal Tempo
- Attack speed per stack (Melee)
13%⇒ 10-15% (levels 1-15) - Attack speed per stack (Ranged)
7%⇒ 5-9% (levels 1-12)
ARURF
The 'All Random Ultra-Rapid Fire' extra game mode is back in conjunction with the Luanr New Year, starting from January 26 onwards. However, there will be some changes made to ARURF, mainly a couple of runes as well as to the Awesome Buff of Awesomely Awesome Buffing's tooltip.
- First Strike Cooldown:
25-15 seconds (based on level)⇒ 15-9 seconds (based on level) - ARURF Glacial Augment Cooldown: 25 seconds ⇒ 15 seconds
VFX Updates
Sona
- Base Sona: Complete overhaul
- Muse Sona: Minor details added to new base
- Pentakill Sona: Same as new base
- Silent Night Sona: Recolored from new base
- Guqin Sona: Minor details added to new base
- Arcade Sona: Complete overhaul
- DJ Sona: Complete overhaul and additional special celebration effects for each passive aura
- Sweetheart Sona: Same as new base, plus some cleanup
- Odyssey Sona: Minimal tweaks
- Pentakill III: Lost Chapter Sona: Minimal tweaks
Vayne
- Base Vayne: Complete overhaul
- Dragonslayer Vayne: Recolored from base with added smoke and flames
- Heartseeker Vayne: Recolored from base with heart in W decal
- SKT T1 Same as new base, different missiles to match model
- Arclight Vayne: Recolored from base with more golden, divine sparks
Bugfixes & QOL Updates
- ARAM: Champion damage dealt to minions has been restored to 100%. (This was reduced to 75% in a previously undocumented change in patch 11.24.)
- Fixed a bug where Teleport could sometimes still target certain units other than towers before 14 minutes
- Fixed a bug where Unleashed Teleport would permanently replace one of your Summoner Spells if acquired and used via the Unsealed Spellbook rune
- Champions will now correctly drop Unleashed Teleport spell shards if used after 14 minutes into a game with Zoe
- Fixed a bug where Yone could sometimes cast Unleashed Teleport while his E - Soul Unbound was active
- The exclamation point stealth indicator has been fixed and will correctly reappear above your champion if you are visible to an enemy inside the Chemtech Fog after completing certain stealthing abilities (such as Akali's W - Twilight Shroud)
- Fixed a bug where towers would incorrectly target enemy champions who took damage from Kog'Maw's Passive - Icathian Surprise or Karthus's Passive - Death Defied
- Rengar's Passive - Unseen Predator leap basic attacks will correctly trigger Navori Quickblades' Deft Strikes effect
- Fixed a bug where taking damage from certain jungle monsters would sometimes incorrectly grant stacks toward Force of Nature's Absorb passive
- Fixed a bug where triggering Glacial Augment's passive would incorrectly count toward triggering Eclipse's Ever Rising Moon passive
- Fixed a bug where Mythic or active item icon borders would sometimes appear in incorrect locations. (Yes, the mysterious orange squares...)
- Enemy player chat and emote mute toggle buttons have been fixed and will no longer overlap with other icons in the scoreboard
- DJ Sona and K/DA Seraphine's in-game music mute toggle buttons have been fixed and will display correctly next to their champion icon in the scoreboard every game
- Chat restriction notifications have been fixed and will once again inform players how many messages they have left in their limit
Upcoming Skins & Chromas
Skins
- Porcelain Protector Ezreal
- Porcelain Lissandra
- Porcelain Amumu
- Porcelain Lux
- Porcelain Lux Prestige Edition
- Porcelain Kindred
- Firecracker Sett
- Firecracker Diana
- Firecracker Teemo
- Firecracker Tristana
- Firecracker Xin Zhao
- Brave Phoenix Xayah Prestige Edition
- Withered Rose Zeri
Chromas
- Porcelain Protector Ezreal
- Porcelain Lissandra
- Porcelain Amumu
- Porcelain Lux
- Porcelain Kindred
- Firecracker Sett
- Firecracker Diana
- Firecracker Teemo
- Firecracker Tristana
- Firecracker Xin Zhao
- Withered Rose Zeri
- Divine Phoenix Anivia
- Brave Phoenix Xayah
- Graceful Phoenix Seraphine
- Firecracker Jinx
- Firecracker Vayne
- Firecracker Sejuani