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Dota 26 years ago

SophoS’ NA Sphere: NADCL signups ongoing


Photo courtesy of NADCL

NADCL is an experimental league, offering prospective DOTA 2 professionals a potential, future stepping stone towards the DOTA Pro Circuit.

China is the undisputed champion of prospective player development within the esports industry. They are on the forefront of making these career paths socially acceptable as well. The North America region is lagging in both categories. Professional players dedicate an exorbitant amount of time to perfect their game play. An amount of time that prospective players cannot dedicate their life to unless they are able to reach the professional scene before they vacate their parents’ homes. Even under these circumstances, social acceptance of the pursuit is still an issue. After this time, the responsibilities of the real world such as finances and other priorities loom in their minds. The North America DOTA Challengers League was created to alleviate these concerns.

Per NADCL’s official website, the goal is to create a semi-professional league within North America. Registration is currently open and will remain so until 9/23/2018. “The first phase of this tournament will be an open qualifier with an undetermined amount of teams followed by a 8 team round robin group stage finished with a single-elimination playoff. The top 4 teams will move on to the next season while the bottom 4 will have to play through open qualifiers once again.” Further details regarding the structure of the league are provided below.

An unspecified base prize pool will be established, and the rest will come from community donations. If you would like to contribute, you may do so on the league’s main webpage.

Matches will be streamed on the league’s twitch channel with your favorite North American DOTA 2 personalities, and perhaps some new faces, providing play by play commentary.

This is a great opportunity for those aspiring to play competitively in the North American region. Exposure to highly organized competitive play goes a long way towards improved communication and decision making, which seem absent in public matchmaking at times.

Author
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Geoffrey "SophoS" MagdziaszAccounting graduate, Esports enthusiast, aspiring businessman. Follow on Twitter @SophoS_Dota