SlayerSBoxeR:
You made great use of mass orbital commands in late game TvT, do you think that this will remain a late game strategy or will players find ways to get a lot of orbital commands early on?
- In TvT when you go to lategame one of the problems he face is that he's supply blocked with mayn SCVs. to solve that problem you rely more on orbitals and mule and you get a lot of scans which is very helpful in lategame. another strategy you can apply in siege tank vs. siege tank is to drop mules at the siege tanks.
Who were your sparring partners for this round?
- They are all his team mates and future team mates in the SlayerS clan. For Terran he practiced with. For Zerg he practiced with SlayerS_Golden and NewDawn. For Protoss he mentioned Frozen.
Who is your most feared opponent in GSL4?
- The only players he has a lot of data are his team mates and although there's only one team mate in Code S he wants to play him as late as possible, and he admits he hasn't practiced much against him. Another player he doesn't want to play is ST_RainbOw. He does not really fear him, but it's more that he's on friendly terms with him.
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oGsHyperdub:
You have gotten a reputation as a cheese player. Are you making a conscious effort to shake that off?
- He does not consciously try to use less cheese because of that. He used cheese previously because it was the most effective thing to do to win. But now that people more aware of cheese, he plays other builds.
How confident are you going in to the second HongUnPrime game after already playing such a draining game against him just a short while before?
- He did feel a little pressure about playing against HongUn again, but it was better than playing TheWind.
A pylon with warped in gateway units outside. Moves in o the ramp! But it moves in too far. Big mistake! Hyperdub can defend it quite well.
Counter-attack with the marine, medivac marine force by Hyperdub. HongUn, having lost his units in that miserable attack, can not hold it off. GG from HongUn.
First Void Ray has reached the Terran base. Takes out the SCV building the third barracks.
Stargate for HongUn. Void Ray a la oGsMC on the way perhaps.
HongUn vs. Hyperdub @ Delta Quadrant
14:06 - The match is on, we have Protoss in the top left, the Terran top right.
***
Doesn't take that many more minutes until TheWind calls GG.
***
Mutalisks up in the air for TheWind. Wants to snipe the siege tanks. Takes out the siege tanks that are out of position.
BoxeR rolling out some siege tanks. Two medivacs being produced.
***
Baneling Nest up for TheWind. BoxeR does not wanna do any all-in. Takes his natural expansion instead of putting pressure.
13:35 - BoxeR in the top, TheWind in the bottom.
***
BoxeR doing proxy barracks in the middle. But TheWind is quick in scouting it. Thewind with hatchery and spawning pool popping at the same time.
Warp Prism in position, but no units being warped in yet.
He is probably too busy with the battle in the middle. The high templar storm the marauders, but the medivacs healing greatly, HongUn doesn't have at all what he needs to fend off Hyperdub's units. Marauders dealing heavy damage on Hyperdub's bottom middle expansion.
HongUn wants to get his 2-2 gateway upgrade and some high templars thrown in to the mix. Hyperdub has tonnes of marines and marauders, backed by medivacs.
Seeing this, Hyperdub moves out, with eight marines and two marauders. Set to apply some early pressure, Hyperdub takes a very early third expansion.
Now in the middle of the map, he has most of the map control.
13:13 - We have the winner versus the loser of the previous games, HongUn winning his game and Hyperdub losing his.
***
Both players taking their natural expansions, but HongUn let Hyperdub see the double gas so perhaps the Terran will overextend himself, but it seems he is playing without any stress.
Gearing up to be a nice Protoss versus Terran game, on Shakuras Plateau.
GG from Hyperdub. BoxeR 1-0 in the group.
Perhaps a repo of the good ol "that is many tank? yes?"
A ridiculous amount if siege tanks out. SlayerSBoxeR with marines and marauders, medivacs. He still doesn't attack, the tank line of Hyperdub is something he does not want to dive in to.
***
Two Fusion Cores up for BoxeR, we'll see battlecruisers.
BoxeR landing all his Orbital Comands at expansion places. BoxeR is getting three times as many minerals as Hyperdub.
BoxeR playing quite aggressive. Is now pushing in to the main of Hyperdub. Scans and siege tanks all over the place. With BoxeR dropping siege tanks right inside the main, backed up by the other siege tanks down below the cliff. Takes out two factories.
***
Whoa, nice. Five Command Centers on the way. The perfect late-game Terran. BoxeR will sack all his SCVs and instead go for MULEs.
***
Two Banshees for Boxer. Hyperdub has Engineering Bay on the way, wanting to lay down some turrets.
***
Banshee moving in to the expansion, but gets greeted by Viking missiles. Killed off. Second banshee trying to get in, but Hyperdub's scans are correctly laid down and can kill off it as well.
12:36 - Game has begun. BoxeR in the bottom right, Hyperdub in the top left. Lays down a barracks at the gas of the expansion, but not really an all-in or so.
Corruptors out for TheWind. But the Protoss army is so powerful, 180 in supply. HongUn taking the gold expansion. TheWind has no hive tech yet.
HongUn with Colossi on the way. Also has taken his second expansion.
HongUn kills off the soon-to-be-complete expansion at the gold expansion of TheWind.
***
Tonnes of Zerglings and Hydralisks for TheWind. But HongUn with perhaps 20 or so stalkers. TheWind with a nice quick attack on the stalkers, fungal growthing and taking out a few stalkers with the zerglings.
TheWind taking the gold expansion. Hydralisks out, Infestation Pit being evolved.
TheWind has spotted the expansion now, realizing he's quite behind on both eco and tech.
12:14 - HonGun, at '1, has placed his pylon outside his base, near the expansion. Seems we will be seeing a fast expansion from the Protoss. Yup, Nexus. Then adding Forge just below the ramp.
TheWind goes regular spawning pool and has not scouted HongUn's fast expansion.
And later, we have SlayerSBoxeR against Hyperdub, a Terran versus Terran.
HongUn vs. TheWind
SlayerSBoxeR vs. Hyperdub
***
Counter-attack from Ace, but Top holds it off.
The banshee gets taken out.
Ace with a great number of sentries.
10:35 - Aaand we have the third game. Ace is at the bottom, and Top in the... well... Top.
***
Three Barracks + starport for Top. Ace goes four Warp Gate and an Observer. A very solid build.
***
Banshee out for Top. Observer for Ace, so they'll both be able to scout each other in full shape.
Ace moving in once again on the Terran's pocket expansion. The Command Center gets razed after hindering Top to move down with a well-placed force field.
Protoss stalkers, zealots and sentries run up the ramp, and Top sees no chance in hell to defend it, and types out. 1-1!
Counter-attack from Top, going into the natural expansion of Ace. Marine and marauders stimming in, against the three stalkers and four sentries. Some great force fields being laid down. Wow. Protoss holds it off.
Ace opts for a Twilight Council and then a Dark Shrine. We saw dark templars last game. Ace likes'em!
10:19 - Second game has started. We have Ace as Protoss at '11, and Top at '5.
No strange stuff going on for either player, playing normally with Cybernetics Core for Protoss and Orbital Command for Terran. Both players have scouted each other.
Top makes sure to kill the scouting Probe before he adds his Tech Lab.
We have just seen oGsTOP defeat Ace on Scrap Station.
The first match was forfeited by RexZanDarke, who was unable to come due to personal issues.
GSL January Code S | ||||||||||||||||||||||||
Top two qualifies for the round of 16, while the bottom two will move on to the up-and-down matches vs the top eight of the A-class tournament. | 1st | SlayerS_BoxeR | 2-0 | 2nd | oGsHyperdub | 2-1 | 3rd | HongUnPrime.WE | 1-1 | 4th | oGsTheWind | 0-2 | HongUn > TheWind | BoxeR > Hyperdub HongUn < Hyperdub BoxeR > TheWind Hyperdub > HongUn |
GSL January Code A | ||||||||||||||||||||||||
Ro32 Day 2 | ||||||||||||||||||||||||
ZanDarke | (WO) Alive | Ace | 1-2 | top | |