Follow our live updates from the third play day of the round of 64. Enron will take you through the first five games, starting at 05:00 CET, then after the break, Raistlin takes over at 11:00 CET.
- RO64: GosuBets and Schedule
15:06 - That's all she wrote, folks! Leaving a loong Day 3 behind us. Make sure to catch the great games between Leenock and Clide.
Ending it, we have the SauronZerg himself, JulyZerg in an ending interview:
Is high-level play with StarCraft 2 Zerg more difficult than StarCraft 1? Also, do you find it more enjoyable than StarCraft 1 Zerg?
- Although he feels sc2 is an awesoem game he personally feels that StarCraft 1 is still more enjoyable and more difficult compared to StarCraft 2. Especially bcecause he started sc1 as a kid
What do you tribute to qualifying this time compared to having such a hard time before?
- The main motivation that helped him qualify to season three was his elimination in the last season. He was quite shocked, and it made him forget that he was a good player. It determined him to start from the very beginning. He worked really hard for this qualifier.
14:52 - Six Queens out for JulyZerg, used as base defense. cOre with two more Void Rays out, along with a Phoenix to scout.
Mutalisks out for JulyZerg, taking out the harassing Void Rays. Takes the gold expansion in the bottom middle. Supply count: 100 to 77 in July's advantage.
***
11 sentries, tons of stalkers against hydras, mutalisks and corruptors in the top just outside cOre's base. cOre wins the battle, moving further down to face July's roaches. But July keeps sending more and more, and pushes cOre back.
cOre now losing too many units. Sees no other way out but to say GG and admit defeat.
JulyZerg 2-0!
14:49 - Void Rays coming from cOre. Double Void Ray!
JulyZerg seems to be going Hydralisks, has his Lair soon up.
***
Void Rays at the expansion of July, killing off Queens and Overlords. Big ouch for JulyZerg. But if he keeps making Queens, he'll be alright.
Yup, holds it off.
Game 2 - JulyZerg vs. cOre @ Delta Quadrant
14:45 - Second game, we have JulyZerg bottom right and cOre top right. cOre finding July early on. Assimilator, Gateway for cOre. July goes Spawning pool first once again.
***
Exansion coming up for July. cOre with same build as last game. Sentry and Zealot out while we see some zerglings running around below the ramp.
14:41 - Big attack in the middle, we have JulyZerg coming out on top with his maaaassive Roach/Zergling army against cOre's Stalker/Sentry army. July overthrows his opponent.
cOre GGs, 1-0 for JulyZerg!
14:37 - Mutalisks flying in to cOre's main. Has taken out tons of sentries, but there are three-four stalkers at the mineral line. JulyZerg now ahead in supply, 86 vs. 56.
***
But Dark Templar out for cOre. Taking out some drones at the second expansion of July. Luckily, July has an Overseer to spot it.
***
Dark Templars have broken through the upper rock entrance of JulyZerg. Dark Templar roaming around, hindering the drones to mine. cOre now looking to go for a Stalker timing-attack.
Meanwhile, July has transitioned into Roaches. Now has a nice amount of Roaches/Zerglings plus some mutalisks.
14:34 - July is super aggressive, runs in with zerglings in the main of cOre. But cOre does some nice force fields and kills the zerglings with his sentries and probes.
JulyZerg about to tech up, we expect to see mutalisks.
***
cOre's natural expansion warps in. Dark Shrine being built in the main.
14:30 - July in the top left, cOre at top right.
***
Spawning pool first for JulyZerg, no expansion. cOre going Gateway and Cybernetics Core.
***
Expansion getting built now for July. Sentry on the way for cOre, and a second gateway.
14:23 - Now, the moment many of you have been waiting for. JulyZerg entering the stage, going to have a go against cOre. Coming up soon!
Shakuras Plateau
Delta Quadrant
Steppes of War
14:22 - Do you almost always get fast observers against Terran , or did you see the banshees coming based on what you scouted early on in game 1?
- During his practice he felt that if he doesn't lose his probes against banshees he can win the game. So he always starts with three observers.
You were wearing a HuK hoodie. What's the story there?
- His opponent was the guy who knocked out HuK in the qualifiers, so as a revenge he played his game for HuK. Today he is not Chun Min Chul, he's HuK's double. He did the ceremony as a gift to HuK who is in DreamHack, Sweden.
14:14 - Odin moving out. Meets some Protoss forces.
***
Protoss decides to go forward with his Colossi and Zealots. Odin not having much to put up with, aside from his few Vikings, marines and medivacs. Odin GGs, and oGsMC shows his love to Canadian Protoss Chris "HuK" Loranger by showing the Canuck's shirt.
14:08 - Robotics Facility on the way for MC, as he lays down his expansion.
Phoenixes roaming around in the air.
Not much happening right now, but we do see Odin putting down a Ghost Academy and MC teching to Colossi.
14:07 - Reaper coming in to scout MC's base. He spots the Stargate!
Terran will now be making some more marines.
Game 2 - MC vs. Odin @ Shakuras Plateau
14:04 And we're in game two. MC at bottom left and Odin at top right. Early scout from MC. Manages to fly go in, sees not only the double barracks, but also a tech lab being laid down on the first barracks. Marauders being built.
Protoss has taken both his geysers, going for a fast stargate.
***
Odin fast expands.
14:00 - MC going for the attack at Odin's doorstep. Some great force fields laid down, seems to be able to take this.
GG from Odin! 1-0 to MC!
13:57 - Four sentries and three zealots for MC while taking his natural expansion. A proxy Starport in the bottom left for Odin, Banshee on the way.
***
Odin tons behind, just now starting his expansion. Odin's banshee harass was non-existant, almost getting killed by the sentries. Yes, there's an observer so it can see the cloaked ship.
Game 1 - Odin vs. MC @ Jungle Basin
13:53 - MC at bottom right, Odin at top left. Protoss fighting!
***
Double Barracks from OdinMvP, oGsMC with typical Warp Gate. Sentry instead of Stalker though.
13:50 - We are back with a new series, Odin versus MC.
Jungle Basin
Shakuras Plateau
Xel'Naga Caverns
13:48 - Here's the interview transcript with Hyperdub.
You just took out a legendary StarCraft 1 progamer who transitioned into a good coach of StarCraft 1. How did you feel, and how did you prepare against playing such an experienced player?
- He prepared against various tactics, almost every kind he knows a zerg can use. especially nydus tunnel which he has seen Max do on ladder. Yes, he is notorious for cheese so he prepared for unorthodix tactics.
In a lot of times where terran players favour marines against Zerg, but you favored mech. Why is that?
- He personally feels that mechanic units are more stable when playing against zerg and while he does use biological units against zerg, he feels such units are better for players with better micro.
13:39 - 86 vs. 36 in supply in Hyperdub's advantage.
Mutalisks out for Max, who can kill off all the marines and actually stop Hyperdub's roll-in attack. But too many tanks anyway for Max to do anything, thus taps out. 2-1 to Hyperdub!
13:37 - Hyperdub going mech, Blue Flame Hellion with tanks. Against the low econ Zerg, Artosis says it will be a nice strategy to go for.
Nydus Worm on the way to complete at Hyperdub's expansion.
Hyperdub splits his troops well enough to take out the few zerglings and banelings being nydused in.
13:33 - With the hatchery down, Max needs to do something ballsy. Goes very fast banelings, and bursts out. Baneling/zergling now out. Could he get more banelings, he can brute force his way inside Hyperdub's base.
Game 3 - Max vs. Hyperdub @ Delta Quadrant
13:30 - We have Max in bottom left, Hyperdub in bottom right.
***
Double barracks at the ramp of Hyperdub. Max fast expanding.
***
Hyperdub moving in, double bunker under the ramp of Hyperdub. Great block-off, so Hyperdub can take out the hatchery.
13:26 - Brood Lords out for Max. Vikings for Hyperdub, but after laying down tow Fungal Growth the Vikings are phased out of the battle. Nice move. Brood Lords could take out the remains of Hyperdub's mech ground army.
GG from Hyperdub.
13:23 - Max attempting to do another Roach drop in the main. But Hyperdub scans it just in time and can rally hist troops home to defend.
13:21 - Those unaware on what Neural Parasite does:
Allows to temporarily control the targeted enemy unit. Channeled ability, lasts for 15 seconds, unless the Infestor or its target is killed, the neural parasite is aborted or the target departs more than 12 distance from the Infestor. The parasitized unit will not be attacked automatically by enemy units.
13:18 - Despite losing the roaches, Max has now stalled Hyperdub a lot. We now see zerg creep at almost every expansion on the map.
Max feels very much ahead. Mech army for Hyperdub. Attack at the mid expansion from Max. Hyperdub can siege up and defend.
13:13 - Mass zerglings for Max, but Hyperdub has a good force of Marine/Blue Hellions. Should Max switch to something else?
Yup, Infestors on the way. Infestors and zerglings against tanks, thors, hellions and marines.
Max has taken bottom expansion.
Neural parasite getting researched!
***
Hyperdub goes to attack, marine/Blue Hellion against Max's natural expansion. Max fends it off.
***
Another big attack, this time Max taking the initiative. Thors, tanks and the few marines are not enough to stop the Roach/Infestor army.
***
And now, we see a possible Roach drop on the Terran main. Yup, looks like it.
Game 2 - Max vs. Hyperdub @ Scrap Station
Max at red at '12, Hyperdub as blue Terran at '2.
Hyperdub with a rather odd bunker placement outside Max's fast expansion. Hyperdub going to bunker push his way up. Three marines out, killing one zergling.
***
Max feels annoyed of the bunker, and decides to kill it.
***
Hyperdub now goes for 2-Factory siege tank, while having blocked off his entrance both at the expansion and main with his own buildings.
13:03 - Perfectly executed proxy rax bunker rush to Max's fast expansion. 1-0 to Hyperdub.
12:58 - Aaaand we are off. STARTALE player Max bottom left against oGs Hyperdub top right. On Blistering Sands.
Hyperdub going double proxy barracks. Drone scouting Hyperdub's main, sees no barracks. "Wait a minute," he probably thinks and should recognize that it's probably a proxy.
***
Six marines out, going at the hatchery. Six zerglings and drones surrounding the marines. But the marines are able to cope, microes nicely.
Max down to seven drones, while we have a marine inside the finished bunker. Queen is very far out. Queen dies to the marine's Gauss Rifle.
Game 1 - Max vs. Hyperdub
While we catch our breaths from the last series, we will have yet another Zerg versus Terran match coming up.
Blistering Sands
Scrap Station
Delta Quadrant
12:46 - Soon we have an interview with Leenock. Oh my, this entire match series was such a treat. All should watch it.
***
Did you expect your games to be so challenging against Clide?
- He felt the maps were a little Terran favored so he didn't expect it to be easy. But he had a lot of help from his team mates for practice. But the third map he didn't think was easy.
Was there any point in the third match that you would lose?
- The third map, Shakuras, wasn't a Terran favored map so he thought he would do okay. But the pount when he thought he would lose was when he made too many brood lords and lost many of them. So he thought he was in trouble but he managed to overcome by harassing the epxansions.
fOu is doing so well. Who are the top three fOu players?
- NuclearfOu, GoldenfOu and alivefOu.
12:42 - The final battle. Clide decides to go all-in with his marine/marauder/medivac/siege tank, but Leenock's ultra/brood lord/baneling/zegling defends kills it off. Clide GGs! 2-1 to Leenock!
12:39 - Leenock mioving in to the top right expansion of Clide, taking out the Command Center with the massive ultralisk troop.
***
Ultralisks on move command in the middle, where accidentally has Clide's army all over it. Most of the ultralisks get taken out before they can run away.
12:36 - Ultralisks in the main of Clide, but doing rather little damage. Most of them decides to move back, but one remains to finally get defeated by marines.
***
Leenock doing some attacks to the main again, this time with cracklings. Leenock feels so versatile, hindering Clide to keep his units in one place.
Intense game. 12 ultralisks, two more on the way. 12 mutalisks, two banelings and two infestors for Leenock. Clide has 14 Vikings, a handful ot tanks, marines, maruaders and Thors.
12:31 - Leenock destroying Clide's economy, having a go at the bottom right expansion with a 10ish of mutalisks.
At the same time, Clide decides to go for the big attack in the bottom right. Taking out the natural '7 expansion's hatchery.
***
Vikings doing such a great job. Sniping off three Brood Lords.
***
Leenock sneaks through with Roaches, Infestors in the bottom right expansion of Clide. But Clide is there with an army, and has it under control.
Hodl that thought, Brood Lords against vikings at the doorstep of Clide's main. Vikings take out all the Brood Lords!
Leenock with 12 mutalisks, and the production tab reveals 12 ultralisks on the way. And they're out. Let's see what they can do against Clide's army.
12:28 - Clide takes out a handful of Brood Lords with his lengthy Vikings, catching Leenock off guard.
A tech switch, Leenock going for hydras to assist the Brood Lord/Corruptor armada.
***
Leenock takes out the mid expansion of Clide. Clide back on one base.
Massive amounts of units for both players.
12:24 - Leenock now with Brood Lord and Corruptors against Clide's Vikings. Beautiful build by Clide, having taken the top-mid expansion, having placed his base there to take the bottom expansion.
Clide now moving in again, taking the top entrance to Leenock's main, but he's still pushed back by the Roach/Brood Lord attack. Clide desperately falls back to his top-mid expansion.
With more Vikings reinforced, Clide can push back the Brood Lord attack.
12:20 - Massive mech troop on the way out for Clide. A handful of Thors, lots of siege tanks backed up by Marine/Marauders. Goes for the main, but now the Brood Lord comes in to defend.
Vikings coming to aid! But more roaches for Leenock, chasing away the attack. Big blunder from Clide. He needs more Vikings!
12:17 - Seven Hellions out now, going for the natural expansion. Finds a wall-in at the Zerg natural, and decides to instead go for the second expansion and takes it off. Blue Hellion fire is beautiful.
Leenock with mutalisks. Defends well to the Blue Hellions. Another expansion comingn up for Leenock, at the same time as he evolves into Hive. The third expansion lives, but hasn't been utilized.
12:15 - Double Factory for Clide right after having walled in his expansion. Leenock keeps buffing up.
Seems like it's a Blue Hellion timing attack. One tank out though.
Zerg expanding again.
12:12 - Leenock with the typical 14 hatchery expand, Clide looking to expand as well. Only one barracks.
Game 3 - Clide vs. Leenock @ Shakuras Plateau
Clide top right, Leenock at top left.
12:06 - 20 or so Roaches in the main of Clide, picking off building after building.
Killing blow: dropping roaches from the overlords all over the siege tanks.
GG from Clide. 1-1!
12:02 - Wow, Mule calldown to repair the red-hp Thor at the cliff. Takes out the cliff.
***
Beautiful move-burrow Roach from Leenock, taking out the supply depot at Clide's ramp. Manages to brute force his way in.
12:00 - Thor and three SCVs now dropped at the upper cliff of Leenock's expansion. Leenock taking hits on his roaches, overlords and a spine crawler.
***
Another Thor being dropped in the main base, but is moved to the cliff.
More and more Roaches incoming for Leenock. Manages to take out one Thor!
11:58 - What Leenock is not seeing is an Armory and Starport on the way, which means a Thor drop. Leenock gears up with speedlings. Double Queen and a Spine Crawler to defend the lone Hellion that just rolled out.
Game 2 - Clide vs. Leenock @ Lost Temple
11:54 - Wow, last game was so good. Go re-watch it.
Now, we have game tow started. Clide red Terran at '2, Leenock as teal Zerg at '8.
***
Clide teching, taking an early refinery. Both players sending out scouts. Leenock with the same 14 hatchery expand. Clide hinders Leenock to scout the Terran base, with ramp blocked by double supply depot and barracks.
11:50 Brood Lords for Leenock, Clide will have to do something to defend it. Clide keeps picking off expansions, top right is killed off, now he goes for the mid-right expansion.
Big battle now in the middle, Leenock's Brood Lords, mutalisks, banelings and zerglings against Clide's marine, medivac, tank and actually a Thor. Great positioning for Clide, which wins him the game. GG from Leenock.
11:46 - Oh yeah, we have infestors in the game.
Clude applying some hard pressure. The marine, medivac, tank roaming the map.
***
Infestors laying down the goo prison, hindering marines to move. Players almost maxed. Clide will need to expand soon, and not just attacking Leenock's expansions.
11:44 - Attack attempt on the expansion of Clide, tons of marines and mutalisks against clide's marine/medivac/tank defense.
Mutalisks moving around, sniping of a turret in the main.
***
Upgrades: mutalisks at 2+ attack, zerglings 2-2+. Marines 2-2+.
Clide pushing out, going for the mid-bottom expansion. Hatchery is taken out. Leenock decides not to defend it.
11:40 - Medivacs out for Clide.
***
Clide in trouble at the natural expansion, loses a tank and a turret to mutalisks. Same time, Clide takes out drones at Leenock's left expansion before he gets overrun by zerglings and mutalisks.
Big battle incoming. Players just buffing up.
Clide expands.
11:37 - A bit earlier spire for Leenock. Baneling Nest currently researching speed.
"Same exact thing, better placement," says Artosis about Clide.
Overlord speed researched for Leenock. Another expansion about to pop for Leenock. Both players macroing up, getting all kinds of upgrades.
Some mutalisks up in the air, hoping to catch some undefended tech labs?
11:35 - Yup, same stuff. A different pressure timing though, five marines running out for Clide. Putting some fake-pressure, which forces Leenock to produce some units.
Leenock now out in the open with eight zerglings, roaming around the map.
11:31 - Okay, the game will be replayed, there was a system error on Clide's computer. Same map, same players.
Same positions, Zerg in the bottom and Terran in the top.
***
The long delay after the game was because Clide asked for a five minute break to re-think his strategy. So we're probably going to see something else from the Terran.
Leenock sending out a super-early drone to scout and harass. The barracks building SCV took a lot of damage. Leenock has thrown down his natural expansion. Supply-Barracks for Clide. It seems like the same build orders like last game so far.
11:23 - Four bases for Leenock, Clide still on 2-base.
***
Sudden disconnect - it seems like Clide left the game. Everyone in awe. Stay tuned, we'll see what happens.
Clide in no position to leave the game, the game was still in the open.
11:21 - Leenock expands again. Both players macroing up, as well as going double upgrade stations.
Leenock has a handful of mutalisks out who are doing some harass. Manages to raze the tech lab that was researching stim pack.
11:17 - Clide throws down two more barracks, double engineering bay, set to pump out marines. One tank out as well.
Leenock soon to pop out his baneling nest.
11:15 - Clide sends two Marines to Leenocks' base along with an SCV. Attempts a bunker laydown, but Leenock hinders it from being complete thus chasing back the marines.
Factory in the making for Clide. Leenock laying down some creep tumors ans well as a second gas.
Game 1: Clide vs. Leenock @ Jungle Basin
11:13 - Clide spawns as red Terran at '11, and Leenock as teal Zerg at '5. Leenock takes his first expansion at 14 supply. Clide looks to be going for a fast expansion as well.
11:12 - These are the guys that are gonna bring it to us, Artosis and Tasteless.
11:01 - Welcome back to GosuGamers' GOMTV StarCraft 2 Open coverage. I'm Raistlin, I'm picking up after my awesome editor-in-chief Enron.
Glad to log on and see ret having qualified. And in the style he did it. Yay.
Anyway, upcoming games for today are:
Clide vs. Leenock
Max vs. Hyperdub
JangMinChul vs. Odin
July vs. cOre
Looking forward to JulyZerg! Golden Mouse holder!
08:05: We're now on a break, the remaining games of the day will start out at 11:00 CET, make sure to tune in to the live report even then.
08:03 - TSL_GuineaPig interview:
Q: Do you normally chrono boost out so many probes like you did in this series, and if so, do you usually find it hard to stop rushes?
“
I like to get a lot of resources, so I usually do that, and if my opponent decides to rush, I have a secret to stop it
”
Q: Did you think of the high-economy into void rays build yourself?
“
It's nothing I made up, or something someone else did, but it's something our team has built up, everyone in the team contributed
”
Q: Who do you think are the three strongest players in TSL, and what other teams in Korea do you fear?
“
My most feared Korean team is IM, and the three best players of TSL is obviously FruitDealer sSKS and Clyde
”
Q: How did you come up with your name GuineaPig?
“
I like the animal, it's just too adorable
”
07:54 - Protoss now engaging, successfully cleaning up everything, GG from Junwi who is now out of the tournament. GuineaPig moves on to the round of 32 with a 2-0 victory.
07:53 - Junwi made an attempt attacking GuineaPig's third base, but without success as the massive forces of void rays, zealots and colossus cleaned it up. Such a nice army composition!
07:51 - Massive air forces vs hydralisks is the theme of this game. Very interesting, so interesting in fact that I again forgot to drink my coffee which is now cold.
07:48 - GuineaPig is going for a two-stargate build again, phoenixes killng overlords and harassing while a void ray kills another attempt of of Junwi making a third. The void ray is now in the main base of the Zerg. Junwi got hydralisks, and takes out the void ray.
More void rays are being made as well as a robotics facility.
Junwi again tries to make a third base.
07:47 - Junwi tries to make a third base, but does not see what's coming at him. GuineaPig did not decide to cannon rush the first expansion of Junwi, but the second expansion however, did not last long to the cannons.
07:43 - Forge first for the Protoss this time, while the Zerg is expanding. Though he's making another pylon in his own base, and it seems he's not going to cannon rush the Zerg, but rather fast expand again. A little slower this time though, as he made the nexus first last game.
Nexus has been made now and a defensive cannon is going up.
07:42 - We're in the second game, we have GuineaPig in the bottom right corner as the red Protoss on Shakuras Plateau, and Junwi in the top left corner as the blue Zerg.
Random fun facts about Gunieapigs is getting popular during this cast from Artosis' side, who is obviously a big fan of the animal.
07:40 - GuineaPee... GuineaPig actually left the booth to pee, but the second game should be up pretty soon.
07:37 - Phoenixes killing the overlord by his main, no more nydus worms for now. Junwi is making hydralisks to counter the air heavy forces to come from the Protoss.
Void rays and phoenixes harassing the expansion of the zerg. Phoenixes picking up queens, doing a lot of damage, hydralisk den goes down, GG from Junwi, 1-0 for the Protoss.
07:35 - The first nydus is stopped, another one is going up, void rays cleaning up some zerglings that got inside, GuineaPig is now upgrading the air attack as well and has cleaned up the nydus worms.
07:33 - Junwi is responding to this quite well making roaches, and is now sending out three roaches for early preassure, but two cannons are up, and the wall is finished with a cybernetics core up and done.
A blunder from Junwi, losing an overlord to the cannons. The stargate is done for Protoss who is now making a void ray. While a Nydus network has finished for Zerg.
07:32 - Cool build from the Protoss, chrono boosting out probe after probe, making another pylon before anything else, then followed up with a nexus. Fast expansion from the Protoss, who is now making a forge and a gate, and a photon cannon behind it.
Two assimilators are also being made from the Protoss.
07:30 - The first map is Lost Temple, and we have GuineaPig in the top middle position as the red Protoss, and the blue Zerg, IMJunwi on the right side position.
Junwi scouts the Protoss base with his overlord, then backs up without Protoss knowing anything about his position until his probe arrives at the Zerg base, discovering the 15 hatchery build from Junwi.
07:26 - Artosis reveals his secret childhood dream of becoming a guineapig farmer, that was until he discovered StarCraft.
07:22 - The last match before the break will be GuineaPig vs IMJunwi, a Protoss vs Zerg.
07:21 - ST_Monster interview:
Q: What were your thoughts when you first heard you were facing a random player, and what races were you hoping to get?
“
When I first saw the brackets I was like 'why me why me?!', and I was hoping I was facing terran
”
Q: You are facing BoxeR in the next match, how do you feel about this, are you confident?
“
I'm quite confident playing against terran, so it's not too bad playing against FoxeR, and I want to show an interesting match
”
07:16 - There were just too many mutalisks for the random player to deal with, and ST_Monster moves on to the round of 32 with a 2-0 victory over gumiho.
07:14 - gumiho is looking to take the golden expansion, and held off the first attack that came at him with siege tanks taking out bane lings.
07:12 - Monster is now taking the gold base, mutas attacking the main, backs up.
Terran now has his third base up, finally. Zerg attacking the third now, and moves on to the natural expansion, killed the command center of the third base.
We are just waiting for this game to end, Zerg has so many units.
07:09 - The third base is up for Zerg, while gumiho isn't really doing anything, letting the Zerg slowly taking over this game completely.
Zerg engaging now, killing all of the foces of gumiho, and is confidently in the lead of this game.
07:07 - A decent amount of mutalisks are doing some harassment here and there, and the zerg is also getting banelings to counter the bio ball army of gumiho who's now moving out with marines and hellions, and a couple of marauders. Could be dangerous to move out at this time.
He tries to drop hellions in the main, but mutalisks prevent that.
07:05 - gumiho now has the blue flames for his hellions, added the reactor to the factory.
Zerg does not have a roach warren, but is making a spire which is about half-way done. The baneling nest is also finishing.
Hellions and scan taking out creep tumors and gaining some map control.
07:03 - Four marines moved out to do some pressuring, forcing the zerg to make zerglings which makes the marines to back up. Now hellions are out, and gumiho is again moving out, five marines and a hellion.
The hellion gets inside the main, scouts the lair which is on the way.
07:01 - gumiho takes the gas after the drone left the base, Monster does not know about the gas until he now sends his overlord to check, and finds the gas.
Now gumiho is making a command center and a factory as well.
06:59 - The second game is live, it's on Metalopolis. The random player gumiho now spawns at the bottom mid position, now as Terran. Monster spawning at the left side position sends his scouting overlord to the right position, seeing the command center, and gets out of there. I don't think gumiho saw the overlord. 14 hatchery for the Zerg.
06:57 - GG from gumiho, and ST_Monster takes the first game, 1-0.
06:56 - Nice timing attack, going around to catch the army of gumiho off guard in a wider location. Blink micro from gumhio now, stalkers vs hydras and roaches now, a lot of corruptors taking out all the colossi. Great blink micro.
Zerg attacks the third base of protoss now, it seems like Zerg is going to take this one.
06:54 - Corruptors are out now for Monster, and he seems to be moving out with his army. Only two colossi are out for the Protoss. Both players tipping their toes now, and it seems like a battle is just right around the corner.
Zerg is maxed out, Protoss nearly there as well.
06:53 - Late colossus for gumiho, and he's also upgrading the thermal lance upgrade for the longer range.
Zerg has got his third base, while Protoss is about to make his third as well.
06:51 - A little pressure with e phoenix and a void ray deals some damage to the zerg, while more phoenixes kill overlords around the map.
Blink is being upgraded for the Protoss, and hydralisks are out for the Zerg.
06:48 - The Zerg player now attacking the rocks of the expansion of the protoss, at the same time he sends a lot of lings to attack the main, a force field prevents that. A vod ray is being made, a roach warren is up.
An overseer scouts the stargate.
06:47 - A zealot arrived at the zerg base for some harassment, but only gets a couple of zergling kills until the second zealot comes to help, chasing the queen around and around the hatchery like a christmas tree with just one hit from killing it, but does not make it, and the second queen takes care of the zealot.
06:44 - gumiho spawns at the bottom position of Jungle Basin, as the red Protoss. We have Monster in the top position as the blue Zerg.
The random player, gumiho is making a fast expansion.
Gumiho:
ST_Monster:
06:39 - The next game will then be gumiho, the random player, vs ST_Monster. Maps: Jungle Basin, Metalopolis, Shakuras Plateau.
06:34 - We will not see FoxeR play today, his opponent NEXLine is at the hospital, which means that FoxeR will move forward on a walkover.
“
We have some unfortunate news for you, FoxeR will not play today, NEXLine is very ill and is at the hospital, and FoxeR will move forward by default
” - Tasteless
06:32 - JSL interview:
Q: Did the fact that you're in the same team as Kyrix give you an advantage, and do you feel bad for beating him?
“
Yeah, because I know his style, but I got angry to see I was facing him the brackets
”
Q: Are there any other Zergs you would be scared to face?
“
It may have looked easy against Kyrix, but it was because I have practiced a lot against him, and prepared for his style. It would be tough facing the last season's champion, NesTea
”
06:25 - Now attacking the golden expansion, he will kill the hatchery. Banelings are now being made, engages, but nice micro from JSL saves him, and GG from Kyrix. 2-0 for JSL who moves on to the round of 32.
06:23 - Mutalisks are finally out, but is it too late? He will have to do some very nice harassment to get back into this game. Now the baneling nest is going up. Kyrix is expanding to the gold, as well as getting his natural up again.
A lot of marines moving out now for JSL though, this could be the final blow.
06:20 - Another medivac arrives with another siege tank, doing some load/unload micro with marines and the second tank, this is paralyzing Kyrix who sill relies on his roaches.
“
SlayerS_BoxeR called, he wants his micro back
” - Tateless
06:19 - Roaches out, forcing the retreat. A medivac is dropping a siege tank on the cliff above the expansion of Kyrix, as well as marines.
06:17 - A marine almost gets surrounded by drones while he tried to put on some early pressure, but gets out alive. Hellions coming up. Kyrix is moving in, and saw the factory before it was killed by the marines. Starport going up as well.
Hellion arrives, as well as five marines, almost taking out the queen, drones pulled out now to take care of this, first queen dies, another one is up.
06:14 - The second game is on Delta Quadrant, vertical positions with JSL as the red Terran at the top left position, and Kyrix as the blue Zerg in the bottom left position. The overlord is heading in the right direction for Kyrix.
06:12 - GG from Kyrix, and JSL takes the first game. 1-0 for the Terran teammate from Zenith.
06:10 - JSL has taken his third base, Kyrix has a third base in the bottom middle base. Kyrix tries to get back in this game by attacking the third base of JSL, but ends up wasting a lot of banelings on a planetary fortress, and JSL is on the move for a counter attack with a ton of marines.
06:07 - Kyrix got his third base up and running. JSL is going for a biological army supported with tanks of course, now moving out.
Spire has been finished for Kyrix, and he is morphing in a lot more banelings. JSL is putting on a lot of pressure. Mutalisks sniping tanks, but will have to retreat when marines arrive, a medivac dropping some marines in the main, harassing, JSL is also attacking the third base of Kyrix.
JSL fighting all over, good micro, now pushing in to the natural expansion, Kyrix pulling his drones to clean it up, and he does.
06:03 - Kyrix has a lot of drones compared to JSL's SCV count. The baneling nest has finished. Siege mode is being upgraded from JSL.
A lot of banelings are now being morphed in. A double engineering bay is going up to wall in the expansion for JSL. Banelings incoming, siege tanks cleaning up all of the banelings, with the banelings not doing any damage at all.
06:01 - Kyrix is about to have his pool and his hatchery at the expansion to finish, while the Terran is putting down an early expansion, and double gas.
Kyrix' banelings style should be something JSL knows about, being his teammate, so games like these should rely a lot on the meta game, mind tricking each other since they are used to playing against each other.
05:58 - The first game is starting, we have Kyrix in the right side position as the blue Zerg, and JSL as the red Terran on the left side.
05:55 - It's JSL and Kyrix, both players of Zenith meeting each other now. JSL is the guy who knocked out NaDa in the qualifiers. Maps: Metalopolis, Delta Quadrant, Jungle Basin.
05:46 - Ret interview:
Q: In the first match, you lost so many overlords, it didn't seem to slow you down, did you anticipate to lose so many?
“
I actually made the wrong choice, I thought I could kill him with hydras and roaches, but he had two colossi already when I attacked, and even though it didn't seem to slow me down, it did
”
Q: How's your experience in Korea? What is it like living in the oGs house?
“
It's like living in a house, playing StarCraft 2. It's great being with these high-skilled players, it's a good experience
”
05:43 - Corruptors with +1 attack takes care of all of the colossi, and his ground armies takes care of the rest when Cyrano decided to move out, now Ret is in a huge lead, and there's creep on all of the lower half of the map.
Ret is moving out now, going for the kill, and GG, Ret moves on to the round of 32, 2-0!
05:41 - The double robotics and the potential huge 2-base army of Cyrano is going to be harder to hold off this game than in last game because he lost that hatchery.
Ret, still in the game though, now preventing the Protoss from taking a third base on the far right side expansion. Ret is putting on even more pressure on the natural expansion, and pulls back.
05:39 - Five zealots are were just a few hit points from sniping the hatchery, but Ret's hydralisks saves it just in time. Though, a stalker takes care of the remaining hit points and kills the hatchery.
Ret remakes the hatchery right away.
05:37 - It seems like Cyrano is looking to do a similar play as in the first game, getting two stargates.
Ret is upgrading his range attack for the hydras and roaches. Phoenixes now out, Ret has put down a couple of spore crawlers in his base, and is now making his third base on the left side of the map. Three phoenixes flying around at the moment.
05:35 - Nothing super interesting going on right now since both players expanded first they're really just macroing up.
Ret's lair was fairly late.
05:33 - Cyrano is making an even earlier expansion this game than last game, and walls up his ramp with a forge and a gateway. Ret went for the hatchery first.
05:31 - The second match is on Jungle Basin, we have Ret spawning in the bottom position as the red Zerg, and Cyrano as the blue Protoss at the top position.
05:28 - Losing all his units, Ret just keeps on sending more and more units, staying maxed throughout the whole battle, and in the end, finally comes out on top.
Ret wins, 1-0 for the non-Korean!
05:26 - Ret is taking two more expansions. At the same time he's morphing his corruptors into brood lords, and Ret is now moving out.
05:24 - Cyrano is now taking a third base, while Ret is getting his fourth. Ret is maxed out, great macro by the non-Korean.
Ret engaging now, but the Colossi make a BBQ of the hydras and the roaches, losing that battle, Ret will now have to get reinforcements up as soon as possible.
A lot of corrupters pops up, killing the colossi, and now roaches chase out the remaining stalkers.
05:21 - Ret is moving out, two colossi just started being made, Ret dealing damage, colossi pops out, chases away the hydras and roaches. Phoenixes still doing harassment.
05:19 - Ret doing some pressure on the Protoss expansion with his roaches, while Cyrano is killing overlords and harassing with his six phoenixes.
Hydralisks are out now.
05:18 - A third base is going up for Ret now.
Two stargates are up actually, but an overlord with the speed upgraded scouts the Protoss base. Cyrano now reveals his two phoenixes.
05:17 - The first scouting overlord for Ret gets killed by a stalker. Cyrano is making a stargate and more gateways.
05:15 - The protoss is expanding, defended up with a photon cannon. Nexus just finished, and the expansion for Ret is also done.
Lair is being upgraded.
05:13 - Ret spawns at the right side position, and the Protoss at the top middle position of Metalopolis. Ret the red Zerg, and Cyrano the blue Protoss.
Cyrano is making a forge, but Ret is not making a hatchery first.
05:10 - This is going to be a lot of fun, Ret is playing the first game vs Cyrano. ZvP, on the maps: Metalopolis, Jungle Basin, Xel'Naga Caverns.
05:02 - Stream is liiiiiiiiiiiiive!
04:50 - Good morning, evening, day or whatever time it is for you guys, it's soon 05:00 in the morning for me, the coffee is done and I'm ready for some hard-core GSL again.
Want to catch up with GSL Season 3?
Then stop by the rest of our coverage for the season:
- ROUND OF 64: VODs
- ROUND OF 64: RESULTS
- ROUND OF 64: LIVE REPORT - DAY 2
- ROUND OF 64: BATTLE REPORT - DAY 1
- ROUND OF 64: LIVE REPORT - DAY 1
- ROUND OF 64: SCHEDULE & GOSUBETS