The Void Empress brings a new meta to the Summoner's Rift alongside patch 12.11.
Patch 12.11 has recently dropped and it brings plenty of overall changes to League of Legends. A total of 29 legends have received various buffs and nerfs to keep themselves balanced. The likes of Gwen and Wukong were heavily nerfed, especially since both of these champions were two of the top five picks during MSI 2022. Riot Games also introduced several changes to many items, which includes items for mages, tanks, and fighters.
Aside from the many balance changes that Riot has made with patch 12.11, they also introduced their latest champion, Bel'Veth. The Void Empress is the latest in a long line of champions that will be available on the Summoner's Rift. However, Bel'Veth is only available via purchase through the in-game shop for 7,800 Blue Essence or 975 Riot Points. Her price will be reduced to 6,300 Blue Essence when patch 12.12 is released.
Lastly, Riot also brought in plenty of QoL changes and bug fixes to the game alongside behavioural systems updates as well as a change to the gameplay system, which has reduced incoming turret damage. Be sure to scroll down below to check out the full list.
Champions
New champion - Bel'Veth, the Void Empress
Passive - Death in Lavender
After using an ability, Bel'Veth’s next two attacks have increased attack speed. Additionally, whenever Bel'veth takes down a large monster or champion, she gains permanent bonus attack speed in the form of Lavender stacks.
Bel'Veth attacks faster than normal and does not have an attack speed cap. However, her attacks and on-hit effects deal reduced damage and she does not gain attack speed on level up.
Q - Void Surge
Bel'Veth dashes in one of four directions, dealing damage to all enemies she passes through and applying on-hit effects. Each direction has its unique cooldown that scales with attack speed.
W - Above and Below
Bel’Veth slams her tail down, dealing damage, knocking up, and slowing enemies hit. Upon hitting an enemy champion, this ability reduces Q - Void Surge’s dash cooldown in the direction of the champion hit.
E - Royal Maelstrom
Bel’Veth channels a storm of slashes around her, gaining damage reduction and increased life steal. Each slash strikes the lowest health enemy within her Maelstrom, dealing more damage the more health they are missing. The amount of slashes scales with her attack speed.
R - Endless Banquet
Passive: Every second attack against the same target deals additional True Damage, stacking infinitely. Takedowns against Epic Monsters and Champions leave behind a piece of Void Coral. Epic Monsters from the Void like Rift Herald and Baron Nashor drop special, voidier Void Coral.
Active: Bel’veth consumes a piece of Void Coral and explodes, slowing and dealing True Damage to nearby enemies based on their missing health. Upon consuming Void Coral, Bel’Veth temporarily changes into her True Form. Consuming Void Coral left by Epic Monsters from the Void (Rift Herald and Baron Nashor) grants Bel'Veth her true form for an extended duration and causes minions that die in her presence to be reborn as faithful Voidlings. Voidlings are small minions that will serve Bel’Veth by marching down the lane in which they were spawned.
True Form: When Bel’Veth unleashes her True Form, she gains increased max health, out-of-combat move speed, attack range, and total attack speed. While in her True Form, she also gains the ability to dash through walls with Q - Void Surge.
Buffs
Aphelios
Passive - The Hitman and the Seer
- Bonus Attack Speed
6/12/18/24/30/36%⇒ 7.5/15/22.5/30/37.5/45% - Bonus Lethality
4.5/9/13.5/18/22.5/27⇒ 5.5/11/16.5/22/27.5/33
Caitlyn
(Q) - Piltover Peacemaker
- Physical Damage:
50/90/130/170/210 (+130/145/160/175/190% AD)⇒ 50/90/130/170/210 (+125/145/ 165/185/205% AD) - Mana cost:
50/60/70/80/90⇒ 55/60/65/70/75
(E) - 90 Calibre Net
- Magic Damage:
70/110/150/190/230 (+80% AP)⇒ 80/130/180/230/280 (+80% AP) - Cooldown:
16/14.5/13/11.5/10⇒ 16/14/12/10/8 seconds
Gragas
(Q) - Barrel Roll
- Damage:
80/120/160/200/240 (+70% AP)⇒ 80/120/160/200/240 (+80% AP) - Cooldown:
11/10/9/8/7⇒ 10/9/8/7/6 seconds
(E) - Body Slam
- Cooldown:
16/15/14/13/12⇒ 14/13.5/13/12.5/12 seconds
Irelia
(Q) - Bladesurge
- Healing:
7/8/9/10/11% AD⇒ 9/10/11/12/13% AD
(E) - Flawless Duet
- Cooldown:
18/16.5/15/13.5/12⇒ 16/15/14/13/12 seconds
Lee Sin
Base stats
- Base AD:
66⇒ 68
Nunu & Willump
(Q) - Consume
- Healing against non-champions:
65/95/125/155/185 (+70% AP)(+6% bonus health)⇒ 65/95/125/155/185 (+90% AP) (+10% bonus health) - Healing against champions:
39/57/75/93/111 (+42% AP) (+3.6% bonus health)⇒ 39/57/75/93/111 (+54% AP) (+6% bonus health)
(E) - Snowball Barrage
- Cooldown:
14 seconds at all ranks⇒ 14/13/12/11/10 seconds
Rakan
(Q) - Gleaming Quill
- Healing:
18-90 (levels 1-18)⇒ 30 -115 (levels 1-18)
(W) - Grand Entrance
- Cooldown:
18/16.5/15/13.5/12⇒ 16/14.5/13/11.5/10 seconds
(E) - Battle Dance
- Mana cost:
60/70/80/90/100⇒ 40/45/50/55/60 - Shield Strength:
35/60/85/110/135 (+70% AP)⇒ 50/75/100/125/150 (+70% AP)
Ryze
(E) - Spell Flux
- Damage:
60/80/100/120/140 (+30% AP) (+2% bonus mana)⇒ 60/80/100/120/140 (+35% AP) (+2% bonus mana) - Mana cost:
40/55/70/85/100⇒ 35/45/55/65/75
Samira
Base stats
- AD growth:
3⇒ 3.3 - AD at level 18:
108⇒ 113.1
(Q) - Flair
- Damage:
0/5/10/15/20 (+80/90/100/110/120% AD)⇒ 0/5/10/15/20 (+85/95/105/115/125% AD)
Sylas
(W) - Kingslayer
- Mana cost:
60/70/80/90/100⇒ 50/60/70/80/90 - Healing:
20/40/60/80/100 (+35% AP)⇒ 20/40/60/80/100 (+40% AP) - Cooldown:
13/11.25/9.5/7.75/6⇒ 12/10.5/9/7.5/6 seconds
(E) - Abscond/Abduct
- Cooldown:
14/13/12/11/10⇒ 13/12/11/10/9 seconds
Tahm Kench
Passive - An Acquired Taste
- Bonus magic damage on-hit:
8-60 (levels 1-18) (+2.5% bonus health)⇒ 8-60 (levels 1-18) (+4% bonus health)
(Q) - Tongue Lash
- Heal upon landing:
10/12.5/15/17.5/20 (+3/3.5/4/4.5/5% missing health)⇒ 10/15/20/25/30 (+3/3.5/4/4.5/5% missing health)
(R) - Devour
- Shield strength:
500/700/900⇒ 650/800/950
Taric
(Q) - Starlight's Touch
- Heal per charge:
25 (+15% AP) (+0.75% of Taric's maximum health)⇒ 25 (+15% AP) (+1% of Taric's maximum health) - Mana cost:
65 / 70 / 75 / 80 / 85⇒ 60 at all ranks
(E) - Dazzle
- Cooldown:
17/16/15/14/13⇒ 15/14/13/12/11 seconds - Stun duration:
1.25⇒ 1.5 seconds
Tryndamere
(Q) - Bloodlust
- Base heal:
25/33/41/49/57⇒ 30/40/50/60/70 - Base heal per fury stack:
0.45/0.75/1.05/1.35/1.65⇒ 0.5/0.95/1.4/1.85/2.3
(R) Undying Rage
- Cooldown:
130/110/90⇒ 120/100/80 seconds
Xin Zhao
Passive - Determination
- Healing:
6-74 (levels 1-18) (+7% AD) (+55% AP)⇒ 6-74 (levels 1-18) (+10% AD) (+55% AP)
(W) - Wind becomes Lightning
- Thrust damage:
6-74 (levels 1-18) (+7% AD) (+55% AP)⇒ 6-74 (levels 1-18) (+10% AD) (+55% AP) - Mana cost:
60 at all ranks⇒ 60/55/50/45/40
Nerfs
Brand
Passive - Blaze
- Passive burn damage:
3% maximum health over 4 seconds⇒ 2.5% maximum health over 4 seconds - Detonate burn damage:
10-14% (levels 1-17) maximum health⇒ 9-13% (levels 1-17) maximum health
Gwen
(W) - Hallowed Mist
- Bonus armour and magic resistance while inside mist:
20 (+5% AP)⇒ 12/14/16/18/20 (+5% AP) - Cooldown:
22/20/18/16/14⇒ 22/21/20/19/18 seconds
(E) - Skip and Slash
- Cooldown refunded on first attack:
60%⇒ 50%
Kayn
(Q) - Reaping Slash (Darkin Form)
- Damage:
65% AD (+5% (+5.5% per 100 bonus AD) target maximum health)⇒ 65% AD (+5% (+5% per 100 bonus AD) target maximum health)
Kog'Maw
(Q) - Caustic Spittle
- Armour and magic resistance shred amount:
25/27/29/31/33%⇒ 23/25/27/29/31% - Passive bonus attack speed:
15/20/25/30/35%⇒ 10/15/20/25/30%
Lillia
Base stats
- Base health:
650⇒ 625
Master Yi
Base stats
- Health growth:
106⇒ 100 - Health at level 18:
2471⇒ 2369
Rengar
Base stats
- Base health:
655⇒ 620
(R) - Thrill of the Hunt
- Cooldown:
110/90/70⇒ 110/100/90 seconds
Senna
Passive - Absolution
- Mist wraith drop rate from minions Senna kills:
2.166%⇒ 8.333%
(Q) - Piercing Darkness
- Slow:
20% (+10% per 100 bonus AD)⇒ 15% (+10% per 100 bonus AD) - Slow duration:
2⇒ 1/1.25/1.5/1.75/2 seconds
Swain
Passive - Ravenous Flock
- Healing:
3.5/4.5/5.5/7%⇒ 3/4/5/6%
(W) - Vision of Empire
- Magic damage:
80/120/160/200/240 (+70% AP)⇒ 80/115/150/185/220 (+55% AP)
(R) - Demonic Ascension
- Healing per tick:
15/30/45 (+20% AP)⇒ 15/27.5/40 (+18% AP)
Taliyah
Base stats
- Base health:
570⇒ 550
(Q) - Threaded Volley
- Cooldown:
6.5/5.5/4.5/3.5/2.5⇒ 7/6/5/4/3 seconds - 1-rock damage:
38/61/84/107/130 (+50% AP)⇒ 40/60/80/100/120 (+50% AP) - 5-rock damage:
98.8/158.6/218.4/278.2/338 (+130% AP)⇒ 104/156/208/260/312 (+130% AP) - Boulder damage:
72.4/115.9/159.6/203.3/247 (+90% AP)⇒ 75/114/152/190/228 (+90% AP)
(E) - Unraveled Earth
- Jungle rocks are sharper: Now does 150% damage to monsters
(R) - Weaver's Wall
- Taliyah can no longer cast R - Weaver's Wall within 3 seconds of dealing non-proc damage
Bug fix
- Fixed a bug where Taliyah would be unable to reactivate and destroy her wall if she took damage while the wall was up
Veigar
Base stats
- Armour:
23⇒ 21 - Armour growth:
3.75⇒ 4.0
(E) - Event Horizon
- Cooldown:
18/16.5/15/13.5/12⇒ 20/18/16/14/12 seconds
Wukong
(W) - Warrior Trickster
- Cooldown:
20/18/16/14/12⇒ 22/19.5/17/14.5/12 seconds
(E) - Nimbus Strike
- Damage to monsters:
180%⇒ 160%
Adjusted
Fizz
Base stats
- Health growth:
112⇒ 106 - Health at level 18:
2544⇒ 2442 - Mana growth:
37⇒ 52 - Mana at level 18:
946⇒ 1201
Olaf
Base stats
- Armour reduction:
20/22.5/25/27.5/30%⇒ 20% all ranks
Passive - Berserker Rage
- Max. value threshold for life steal:
22.5% maximum health⇒ 30% maximum health
(Q) - Undertow
- Damage:
60/110/160/210/260 (+100% bonus AD)⇒ 70/120/170/220/270 (+100% bonus AD) - Minimum time between casts:
3⇒ 2.5 seconds
(W) - Tough it Out
- Cooldown:
16/14.5/13/11.5/10⇒ 16/15/14/13/12 seconds - Shielding:
10/40/70/100/130 (+ 22.5% missing health)⇒ 10/40/70/100/130 (+17.5% missing health)
(R) - Ragnarok
- Passive armour and magic resistance:
10/25/40⇒ 10/20/30
Zeri
(Q) - Burst Fire
- Active damage:
8/11/14/17/20 (+110/115/120/125/130% total AD)⇒ 8/11/14/17/20 (+105/110/115/120/125% total AD) - Passive charged damage:
90-200 (levels 1-18) (+90% AP) (+3-15% (levels 1-13) of target's maximum health)⇒ 90-200 (levels 1-18) (+90% AP) (+1-15% (levels 1-18) of target's maximum health) - Passive charged attack slow:
18/26/34/42/50% for 1 second⇒ REMOVED
(W) - Ultrashock laser
- Damage:
10/45/80/115/150 (+140% AD) (+70% AP)⇒ 10/45/80/115/150 (+150% AD) (+70% AP) - Slow:
30/40/50/60/70%⇒ 30/35/40/45/50% - Cooldown:
13/12/11/10/9⇒ 12/11/10/9/8 seconds - (NEW) Rolling Thunder: If W - Ultrashock Laser hits a wall, it will now critically strike champions and monsters
(E) - Spark Surge
- Cooldown:
22/20.5/19/17.5/16 seconds⇒ 24/22.5/21/19.5/18 seconds - Cooldown reduction per attack:
1⇒ 0.5 seconds - Cooldown reduction per critical strike:
3⇒ 1.5 seconds
(R) - Lightning Crash
- Cooldown:
120/95/70⇒ 100/85/70 seconds - Movement speed stack:
1.5%⇒ 1% - Stacks per champion hit by Lightning Crash:
4⇒ 8
Items
Grievous Wounds - These changes apply to all Grievous Wounds items below, as well as Grievous Wounds applied by abilities (Katarina, Kled, Singed, Varus, and Ignite).
- Grievous wounds:
30%⇒ 25% reduced healing - Empowered grievous wounds: 50% ⇒ 40% reduced healing
Bramble Vest
- Passive: When struck by a basic attack on-hit, deal
3⇒ 4 magic damage to the attacker - Grievous wounds:
30%⇒ 25% (also applies to Thornmail)
Thornmail
- Passive - thorns: When struck by a basic attack on-hit, deal
10 (+10% bonus armour)⇒ 10 (+20% bonus armour) magic damage to the attacker
Executioner's Calling
- Attack damage:
15⇒ 20 - Grievous wounds:
30%⇒ 25% (also applies to Chempunk Chainsword and Mortal Reminder)
Mortal Reminder
- Passive - sepsis: Basic attacking a champion while they remain affected by Grievous Wounds
3 times⇒ 2 times increases the effect - Empowered grievous wounds:
50%⇒ 40%
Chempunk Chainsword
- Attack damage:
45⇒ 55 - Ability haste:
15⇒ 25 - Empowered grievous wounds:
50%⇒ 40%
Oblivion Orb
- Ability power:
30⇒ 35 - Grievous wounds:
30%⇒ 25% (also applies to Morellonomicon and Chemtech Putrifier)
Morellonomicon
- Ability power:
80⇒ 90 - Health:
250⇒ 300 - Empowered grievous wounds:
50%⇒ 40%
Chemtech Putrifier
- Ability power:
55⇒ 60 - Empowered grievous wounds:
50%⇒ 40%
Mage Items
Crown of the Shattered Queen
- Ability power:
60⇒ 70 (80 ⇒ 90 for Ornn Masterwork item, Caesura)
Everfrost
- Active - Slow/root duration
1.5⇒ 1 second (same for Ornn Masterwork item, Eternal Winter)
Liandry's Anguish
- Torment - Burn damage:
60 (+6% AP) (+4% maximum health)⇒ 50 (+6% AP) (+4% maximum health) (same for Ornn Masterwork item, Liandry's Lament)
Night Harvester
- Ability haste:
15⇒ 25 (20 ⇒ 30 for Ornn Masterwork item, Vespertide) - Cooldown (per champion)
40⇒ 30 seconds (same for Ornn Masterwork item, Vespertide)
Riftmaker
- Ability power:
80⇒ 70 (100 ⇒ 90 for Ornn Masterwork item, Icathia's Curse)
Tank Items
Bami's Cinder
- Total cost:
1,100⇒ 1,000 gold - Combine cost:
300⇒ 200 gold
Frostfire Gauntlet
- Combine cost:
950⇒ 1050 gold (total cost unchanged) - Health:
350⇒ 450 (500 ⇒ 600 for Ornn Masterwork item, Rimeforged Grasp)
Sunfire Aegis
- Combine cost:
700⇒ 800 gold (total cost unchanged) - Health:
350⇒ 450 (500 ⇒ 600 for Ornn Masterwork item, Forgefire Crest)
Turbo Chemtank
- Combine cost:
950⇒ 1050 (total cost unchanged) - Health:
350⇒ 450 (500 ⇒ 600 for Ornn Masterwork item, Turbocharged Hexperiment)
Abyssal Mask
- Magic resistance:
30⇒ 35 - Unmake - Bonus magic resistance: Gain
7⇒ 9 bonus magic resistance per cursed enemy
Knight's Vow
- Ability haste:
10⇒ 20
Randuin's Omen
- Armour:
80⇒ 90
Spirit Visage
- Magic resistance:
40⇒ 50
Zeke's Convergence
- Armour:
25⇒ 35
Fighter Items
Death's Dance
- Defy - Heal Ratio:
140%⇒ 120% bonus AD
Blade of the Ruined King
- Life steal:
7%⇒ 8%
Maw of Malmortius
- Cooldown:
60⇒ 75 seconds
Sterak's Gage
- The claws that catch - Bonus AD:
40%⇒ 45% base AD - Lifeline - Shield:
70%⇒ 75% bonus health
Goredrinker
- Mythic Passive:
5⇒ 7 Ability Haste per Legendary item (same for Ornn Masterwork item, Ceaseless Hunger)
Kraken Slayer
- Bring it down - Bonus true damage:
60 (+45% bonus AD)⇒ 50 (+40% bonus AD) (same for Ornn Masterwork item, Wyrmfallen Sacrifice)
Umbral Glaive
- Cooldown:
35⇒ 40 seconds
Systems Update
Outer Turrets
- Damage:
167-391⇒ 162-344 (minutes 0:00-13:30) - Note: Towers deal up to 120% increased damage to champions
Behavioural Systems
You will now be able to opt-in to the End of Game chat! Only by clicking on the chat icon or entering a chat message will you be able to see messages from other players in the post-game lobby. Clicking on the chat icon will turn on/off player messages.
Bug fixes and QoL changes
- Fixed a bug where Qiyana’s Q - Edge of Ixtal would sometimes not deal damage to enemies moving toward her (*this bug should be resolved but due to the extremely low reproduction rate we cannot be 100% certain. We’ll be keeping a careful eye out for this bug going into patch 12.11)
- Fixed a bug where Sylas’ healing from Fiora’s stolen R - Grand Challenge would not properly scale with his AP
- Fixed a bug where Gnar would not receive the attack speed bonus from his E - Hop if his jump was interrupted by certain crowd control effects
- Fixed a bug where Viego would retain Janna’s Passive - Tailwind after his possession of her expired
- Fixed a bug where Viego’s E - Harrowed Path ability cooldown would be fully refreshed if he possessed another champion while an enemy champion was under the influence of possessed Swain’s E- Nevermove
- Fixed a bug where Nidalee’s E - Primal Surge would not grant bonus attack speed when cast on allies
- Fixed a bug where Graves’ runes would not swap off of Glacial Augment despite not being able to proc it (sorry Everfrost Graves mains)
- Fixed a bug where Akshan’s head would change directions if he walked away from an enemy while casting R - Comeuppance
- Fixed a bug where Kassadin’s W - Nether Blade would not display the on-hit VFX correctly
- Fixed a bug where Sivir’s Q - Boomerang Blade would sometimes not be audible to allies if the target was hit in Fog of War
- Fixed a bug where Sterak’s Gage would not accurately count the “Damage Blocked by Shields” tooltip counter
- Fixed a bug where outer Turret Health bars would not explode upon breaking
- Fixed a bug where Imperial Mandate’s debuff, Coordinated Fire, would not properly display its icon on the affected player’s debuff bar
- Fixed a visual bug surrounding Clash to accurately display why the player cannot join a Clash Team
- Fixed a visual bug where the last three players' report modals would be cropped in the End of Game screen
- Fixed a visual bug that occurred when hovering the Summoner Icon in the End of Game screen
- Fixed a bug where the Report Button in the scoreboard would get covered by longer names
- Fixed a bug where player's Summoner Icons were missing from the Challenges leaderboards