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Entertainment1 year ago

Bethesda announces FOV sliders, eat button and more fixes for Starfield

Image: Bethesda Game Studios

Bethesda plans to support Starfield ‘for years’ with highly-requested quality-of-life changes. 

Bethesda’s sci-fi open world game Starfield has only been out for a week, but the developer is already outlining future changes coming to the game thanks to community feedback. HDR calibration settings, an FOV slider and an ‘eat button’ are just a few of these planned additions. 

Bethesda posted an update on Starfield’s official website to thank fans for their feedback, noting that it plans to support the game, “for years and years to come,” with, “top community requested features.” For now however, the developer plans to address, “top blocker bugs or stability issues,” and add quality-of-life features players have been asking for. To that end, a small hotfix for the game has been pushed out to fix performance issues and a few quest progression bugs. 

Bethesda also outlined a list of specific changes it plans to make across, “a regular interval of updates.” They are:

  • Brightness and Contrast controls
  • HDR Calibration Menu
  • FOV Slider
  • Nvidia DLSS Support (PC)
  • 32:9 Ultrawide Monitor Support (PC)
  • Eat button for food!

PC users will know that the game had a slightly controversial launch thanks to its lack of NVIDIA DLSS Support, which has been proven to improve performance thanks to post-launch mods that enabled the feature. Those with ultrawide monitors will now be able to play the game with an adjustable FOV slider, which was sorely missed at launch as well. Other standard video settings that were missing at launch, like a HDR calibration menu and brightness and contrast controls, are also coming. 

While Starfield is not unplayable by any means on PC, it is puzzling that it launched without industry-standard options like an FOV slider. Better late than never, I suppose. The ‘Eat button’ addition might sound silly as well, but it’s a hugely requested feature for a reason: the game currently only allows players to store food in the medicinal inventory and use it there, which is not the most convenient thing to do when you need to heal up in combat. A ridiculous amount of food is just lying around in this universe, and now players don’t have to go through several menus just to get a buff. 

Bethesda also confirmed that built-in mod support for the game is coming via its own Creation Club, asking for feedback on how modding for the game can be improved. City maps are also on the way, as the developer continues to look through feedback for the game. “Keep the feedback coming, we really do read it all,” said the developer. 

Starfield’s game director Todd Howard talked about future modding tools and expansion content here. 

Author
Timothy "Timaugustin" AugustinTim loves movies, TV shows and videogames almost too much. Almost!