Polygon’s summary of their trip to the Blizzard campus gives a peak at how the company is approaching the biggest shift in Hearthstone to date.
The arrival of the spring expansion – and with it the new format called “standard” and the rotation of Curse of Naxxramas and Goblins vs Gnomes from competitive play – is something a lot of players are looking forward to. By mimicking the set rotation in traditional card games like Magic: The Gathering, this rotation is part of Blizzard’s plan to keep their game fresh and ever-changing.
Experts, however, have their worries. In a recent article, GosuGamers editor Stefan “Sumadin” Suadicani spoke of the biggest hurdles Hearthstone will face when standard is made official. The item on top of his list: too few cards. He wrote:
In comparison, Hearthstone released 208 cards in 2015. That doesn't even meet the numbers seen in other formatless TCGs. Quantity is an essential cogwheel of the Standard format both in Magic and in the old WoW TCG and I would be concerned about Blizzard trying to fit a square into a circle if they try to implement standard without the proper quantity.”
Sumadin will be now happy to know that increasing the number of released cards is in fact on Blizzard’s schedule. According to senior designer Mike Donais, Blizzard’s aim is to move away from the current 1-to-1 ratio of pack expansions to adventure expansions, the latter being significantly smaller in terms of cards released. Instead, the goal is to have two pack expansions at the start and end of the year, with an adventure sandwiched in between.
Another worry that pros and experts alike are having is Blizzard’s determination to keep the original classic set in rotation. In the eyes of the community, it means holding to a set of cards which are in heavy imbalance when it comes to the classes. Heroes like Paladin and Shaman most notably lack strong tools to deal with their opponents, while others such as Druid, Mage or Warlock possess a frightening arsenal. If the classic set remains in standard forever, it would mean the developers would have to accentuate on fixing the class flaws with every single expansion release.
According to Donais, however, Blizzard has good reasons for not exiling classic. They do not want to create an exit point where a player leaves for two years, returns to Hearthstone later and finds that all of the cards he had are now essentially useless, a problem observed in Magic: The Gathering, for example. If the classic set is allowed, however, they at least have an existing foundation that they can built upon and re-enter Standard more easily.