Picture courtesy of ESLGaming
The new CS:GO update adds miscellaneous improvements and fixes as well as new tournament stickers.
It's yet another sticker update! The latest CS:GO update, build number 1.35.3.9, has brought miscellaneous improvements, such as renewed sounds for the Nova, Sawed Off, and XM1014 shotguns, as well as brand new player and team stickers for the ESL One Cologne 2016. As expected due to the recent organisation change, Luminosity stickers have not been included as they will be changing to SK Gaming on the 1st of July. A fairly significant change has also been brought to the Pick'Em Challenge minigame as well as the Player Fantasy game. Valve has allowed support for game authentication codes which adds first-party support for third-party websites to handle the Pick'Em and Fantasy games.
Below is a list with the extended changes:
[Cologne 2016]
- Added team stickers, player autographs, Pick'Em, and Fantasy Games for Cologne 2016 CS:GO Major Championship.
- Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client.
- For more information on game authentication codes, visit:https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management
[GOTV]
- Community GOTV relays will now reliably sign in to Steam and CS:GO backend when launched straight with +tv_advertise_watchable 1 +tv_relay addr:port.
- GOTV relays will now correctly communicate their statistics about connected proxies and clients upstream and downstream.
- Added convars commonly used in GOTV relay chains to common dictionary encoding.
[SOUND]
- Added sounds for players joining and leaving party lobbies.
- Upgraded sound fidelity for Nova, Sawed Off, and XM1014 shotguns.
- Molotov:
- Fixed a bug where an in-hand fire sound would persist when a player was killed while holding a primed Molotov.
- Upgraded sound fidelity for Molotov priming sound.
- Reduced volume of in-hand fire sound for a primed Molotov
[UI]
- Added convar cl_spec_swapplayersides to flip display of competitive HUD to match teams seating on stage.
- Spectator UI – Player panel now tints yellow or blue based on the team of the person you are spectating.
[SDK]
- Fixed broken flex data in studiomdl
Headline image courtesy of ESL-One