It’s no secret that League of Legends fans are fed up with the lack of counterplay in champions like Sylas and Yuumi. Because laning against them proved infuriating, Riot Games is looking to avoid similar complications in the future.
Riot design director Andrei “Meddler” van Roon reflected on the MOBA’s gameplay in the Dev Corner today, addressing the inconsistencies in champions’ weaknesses.
“I think we’ve had a much more mixed year, in part because of some decisions we’ve made that have helped champions feel good to play as,” Meddler said. “Sylas and Yuumi stand out here in particular, with skilled play on them leaving opponents without sufficient ways to deal with them.”
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