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General14 years agoGosu "GosuGamers" Gamers

Blue Post Round-up

New interesting blues posts from today and yesterday.

Re: why cant we get another big raid before cata?
Quote:
why cant we get one? ... tbh a new big raid would bring away the boringness i have had for a while killed lich king 4 times on 4 diff chars to get title and now its useless ... boring and stuff and yes before u tell me to do stuff IRL i do .. but WOW is getting boring with these long raidlocks ... and fast raids is starting to piss me off tbh .. ruby sanctrum will be another PEWPEW for 2 weeks then "LFM RUBY SANCTRUM PST ACH/6k+ GS) etc .. tbh we could get a longer raid etc like icc ..
It's a bit of a catch, really. If we made another expansive raid instance we'd have to hold back on our development of Cataclysm. Then due to the delayed launch of Cataclysm we'd have to create another expansive raid instance for you to jump in to, which would mean we'd have to hold back on our development of Cataclysm. Then due to the delayed launch of Cataclysm we'd have to create another expansive raid instance for you to jump in to, which would mean we'd have to hold back on our development of Cataclysm. Then due to the delayed launch of Cataclysm we'd have to create another expansive raid instance for you to jump in to, which would mean we'd have to hold back on our development of Cataclysm. Then due to the delayed launch of Cataclysm we'd have to create another expansive raid instance for you to jump in to, which would mean we'd have to hold back on our development of Cataclysm. Then due to the delayed launch.. yeah, you get the idea.

There are a great deal of challenges remaining in the game yet to be eaten up by your characters. There is at least one challenge have yet to be attained at all - by anyone. :)
"Yeah do your worst, when worlds collide.
Let their fear collapse, bring no surprise" (Source)



PTR - Zalazane's Fall & Operation Gnomeregan

We have now opened up the Zalazane's Fall and Operation: Gnomeregan events on the Public Test realms for testing. We're eager to hear your feedback and would appreciate it if you had some spare time to come along to the PTR and test this upcoming content, to help us ensure these events are as good as we're aiming for them to be.

Curious about these events and wanting to know more? Then check out the links below!

Zalazane's Fall & the Echo Isles:
http://www.wow-europe.com/en/info/underdev/3p9/echoisles.xml

Operation: Gnomeregan:
http://www.wow-europe.com/en/info/underdev/3p9/gnomeregan.xml
http://www.wow-europe.com/en/info/underdev/3p9/gnomeregan2.xml

Please post your feedback here -- thank you in advance! :-)


Patch 3.3.5 - Vote Kick Change

We have found that most players using the Dungeon Finder don’t use the Vote Kick feature or abandon groups very often. For these players, we are removing the cooldown on voting to kick players from a dungeon party. In contrast, those players who tend to kick players or abandon groups more frequently will notice that the Vote Kick feature maintains its cooldown. The goal here is to make sure players who are generally patient can make use of the Vote Kick feature when they really need it, without giving a more powerful tool to those who try to kick others or abandon dungeon groups very frequently.

This functionality will adjust itself as a player’s behavior while using the Dungeon Finder changes.


Ghostcrawler: Cataclysm Utility of a Shadow Priest
At the moment, Shadow has the 5% spell haste buff, similar to Improved Moonkin Form. That could change as we iterate further on the buff and debuff design.

This is in addition to Shadow's existing healing debuff and general priest buffs such as Fortitude.

As posters above have pointed out, we aren't going to give any spec a buff so powerful that they automatically earn a raid spot.

Quote:
It's extremely likely that the 3% global haste buff category is being removed completely, and Improved Moonkin Aura will offer the 5% spell haste buff, along with however it is distributed for Shadow Priests, and Shaman,
Yes, we are reclassifying all of the haste buffs as spell haste buffs or melee attack speed buffs.

Quote:
We live in a grey zone, not easily encompassed within Blizzard's standard nomenclature. I assume in this case that 'melee attack speed' includes us, as it usually does... of course, that assumption has not always been correct :(
Yeah, it went from "melee haste" (which needed a modifier to distinguish it from spell haste) to just "melee attack speed." At this point it's probably safe to just call it "attack speed" since that sounds like weapons (melee and ranged) and not spells. (Source)


Ghostcrawler: Re: Warlock Utility in Cataclysm
We do want to make Soulstones a more reliable battle rez in Cataclysm. We are also looking at the general package of group buffs and debuffs brought by the warlock class as a whole and the respective specs. There will still be an occasional (very occasional) role for a warlock to "tank" as a caster or to use a demon to tank something. With crowd control mattering more in 5-player dungeons, there will also be more opportunities to Banish or Seduce. (Source)


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