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Undocumented changes for the 2.50.0 Patch

Alexstrasza
Fixed an issue where Dragonqueen form had a higher maximum health and health regeneration than intended

Ana
Fixed an issue where Overdose talent did not apply 4 stacks of Mind Numbing Agent when both talents were taken

Arthas
Fixed an issue where Anti Magic Shell did not display properly on the Death Recap screen

Gall
Added crit indicators to Edge of Madness

Johanna
Reinforce now also grants Physical Armor against Mercenaries, Monsters, Summons, Structures and Minions

Deathwing
Fixed an issue where Dragonflight form had a higher maximum health and health regeneration than intended
Deathwing now ignores the global limitations on Haunted Mines(this is so he can't do something like Z in the mines, and then get stuck down there till someone gives him vision in the mines)

Hanzo
Sharpened Arrowheads now applies the armor reduction for Storm Bow before the Storm Bow damage is dealt

Imperius
If Molten Armor is pressed(even includes entering the command queue by holding SHIFT) while Celestial Charge is charging towards the targeted location, it will be cast. This previously would cast it after the charge connected or ended.

Kel'Thuzad
Armor of the Archlich now also grants Physical Armor against Mercenaries, Monsters, Summons, Structures and Minions

Kerrigan
Chrysalis radius increased from 0.5 to 0.6875

Lost Vikings
Go, Go, Go, Norse Force, Press A and Spin to Win are now temporarily disabled after Longboat Raid is destroyed(I'm not entirely sure on the purpose of this, as they should already be stunned when it dies, maybe it's so they can't somehow circumvent the stun by not all being in there or something)

Xul
Fixed an issue where Corpse Explosion did not display properly on the Death Recap screen

Qhira
Fixed an issue where Unrelenting Strikes final explosion FX would not be revealed properly
I tested this some more, and it was changed, but I'm unsure of the reason for why.

Orphea
Fixed an issue where Ravenous Hunger would not be given quest progress when a target of Chomp would die within 1.5 seconds

Probius
Fixed an issue where Particle Accelerator would not deal appropriate bonus damage

Samuro
Deflection now also grants Physical Armor against Mercenaries, Monsters, Summons, Structures and Minions
Fixed an issue where Way of Illusion's quest reward would not properly grant bonus damage(I'm not actually 100% sure on the new math here, as I haven't properly tested, but they changed the reward from being a flat bonus to being incorporated into accumulators)

Sylvanas
Mercenary Queen will no longer deal bonus damage to Monsters & MapBoss enemies

Tracer
Increased the time Reload disables Basic Attacks from 0.75s to 0.8125s
Fixed an issue where Melee could be used to shorten the duration of Reload disabling her Basic Attacks

Nazeebo
Thing of the Deep now appends to the tooltip for Voodoo Ritual

Zagara
Fixed an issue where Devouring Maw could not remove itself from targets immune to it(I think this is in relation to stuff like Uther dying in maw and then getting in a bugged state)

Zarya
Fixed an issue where Defensive Shielding would grant 4 Block charges when a shield from Shield Ally is destroyed

Added support for the minion & structures maximum damage for percent damage to scale with the teams level(I think this was just put in cause of the CFH Anomaly adding percent damage to the core meant it was needed)

There are also these adjustments since PTR:

Tassadar
Fixed an issue where Psionic Storm would deal multiplicative stacking bonus damage, rather than additive.
Fixed an issue where Archon's Shield would expire before Archon ended
Fixed an issue where Archon could apply negative Spell Armor to non-heroes
Fixed an issue where Archon would heal for a percentage of Basic Attack damage dealt
Fixed an issue where Twilight Archon would attack less frequently than Archon
Fixed an issue where Twilight Archon would gain a larger shield than Archon
Fixed an issue where Twilight Archon remaining duration could be extended beyond the maximum duration of Archon(it now caps at 12s instead of 60s)
Fixed an issue where Khaydarin Amulet would not bounce off of structures
Fixed an issue where Black Hole would expire too early
Fixed an issue where Black Hole would prevent other Tassadar's Black Holes from affecting them

Call for Help Anomaly
Now obeys evasion for determining if the hero can be focused
Armor Shred now obeys evasion & invulnerable rules for applying
Fixed an issue where some structures would not be affected by the Call for Help adjustments
Industrial District Brawl Core will no longer be able to cast abilities
Braxis Outpost Brawl Core will no longer be able to cast abilities
Silver City Brawl Core will no longer spawn volleys of Frozen Orbs

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